Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\nColorful stylized Dagger Pack with a wide range of beautiful toon daggers.
\n135 Lowpoly Daggers.
\n100-450 Tris per item.
\nAll items share a single 256x256 Texture to increase performance.
\nSuited for Mobile, PC and Browser Games.
\nIncludes example scene.
This pack is 100% compatible with:
\n-Sword Pack
\n-Crafting Pack
\n-Shield Pack
\n-Wand Pack
\n-Axe Pack
\n-Thrown Pack
\nAll packs share the same single texture and material.
More information on the package is provided in the documentation and on my Website
\n\nWHAT YOU SEE IS WHAT YOU GET!
\n\n\nOPTIMIZED FOR PC (LODs and using the standard shader)
\n\n\nIn order to benefit from different atmospheres, the post processing of the package manager (i.e. post processing 2.3.0 integrated in Unity) MUST BE INSTALLED before importing the package.
\n\nURP Support: \n Edit -> Render Pipeline -> Upgrade Project Materials. MORE INFOS IN THE DOCUMENTATION PROVIDED.
\n\n\nPACKAGE CONTAINS - 59 MESHES & 79 PREFABS READY-TO-USE
\n Props\n 1 Hive : 530 tris\n Pile of branches (3 variantes : beech, birch, oak) : 1780 tris\n TreeStump (3 variantes : beech, birch, oak) : 20 tris\n TreeTrunk (3 variantes : beech, birch, oak) : 190 tris\n TreeTrunk_Moss (3 variantes : beech, birch, oak) : 250 tris\n \n Rocks\nRockBig_A and RockBig_B : 240 tris each.\nRockBig_A_Moss and RockBig_B_Moss : 340 tris each.\nRockLittle_A : 60 tris\nRockLittle_A_Moss : 100 tris\nRockLittle_B : 120 tris\nRockLittle_B_Moss : 220 tris\nRockLittle_C : 80 tris\nRockLittle_C_GRP : 630 tris\n\n Trees \n 3 Beeches : 2700, 2230, 1500 tris\n3 Birches : 1000, 1920, 1520 tris\n3 Oaks : 1520, 1670, 2470 tris\n3 Dead Beeches : 380, 340, 420 tris\n3 Dead Birches : 640, 1270, 1020 tris\n3 Dead Oaks : 400, 400, 580 tris\n\nVegetation\n2 Brambles : 500, 2860 tris\n3 bushes : 770 -> 920 tris \n3 Dead Bushes : 260 -> 1000 tris\n1 Fern : 450 tris\n1 Dead Fern : 450 tris\n6 groups of flowers (different group sizes) : 140 -> 2760 tris\n4 Mushrooms : 100 -> 320 tris\n\n6 VFXs\n4 Butterflies (bleu, orange, purple and red)\n1 Fireflies\n1 Bees for hive with bees\n\n10 Atlases of textures (albedo maps) \nBeeches_Color : 2048-2048 px, for all beeches.\nBirches_Color : 2048-2048 px, for all birches.\nOaks_Color : 2048-2048 px, for all oaks.\nDeadBeeches_Color : 2048-2048 px, for all dead beeches.\nDeadBirches_Color : 2048-2048 px, for all dead birches.\nDeadOaks_Color : 2048-2048 px, for all dead oaks.\nForestProps_Color : 2048-2048 px, for : bushes, dead bushes, fern, dead fern, mushrooms, pile of branches, brambles, hive, flowers and tree stump (beech, birch and oak).\nRockBigs_Color : 2048-2048 px, for all big rocks and bigs rocks with moss.\nRockLittles_Color : 1024-512 px, for all littles rocks and little rocks with moss.\nTrunks_Color : 2048-2048 px , for all trunks (beech, birch and oak).\nTextures for terrain \n* Tileable textures for ground \n 5 grass variations : 1024-1024 px\n 3 mixed grass and ground variations : 1024-1024 px\n 3 ground variations : 1024-1024 px\n * Paint details on terrain \n3 paint grass : 256-256 px\n1 long grass to paint : 512-512 px\n\n6 Scenes \n1 exhibition scene of assets. \n1 exhibition scene to show how to customize colours, scales and rotates of 3D assets. \n4 Demo scenes to show the possible uses of the package and its potential.\n\n\n\n\nFEATURES
\nEasy Customization of colours :\n-\tTree foliages\n-\tBushes and ferns\n-\tAll of the moss\n-\tRocks.\n LODs for all 3D assets\nMesh colliders\nTileable textures for ground
\n\nThe package includes :\n-\tThe ENG and FR documentation (MUST READ !)\n-\tThe ENG and FR license (MUST READ !)
\n\nWas tested and works on Unity versions :\n - 2019.3.15f1\n - 2019.3.12f1\n - 2019.3.7f1
\n\nShould you have any question, suggestions or encounter difficulties, contact me.
\n\nCONTACTS
\nSupport: contact@latelierdetaryne-aly.com \nWebsite: Website \nFollow me on Twitter: Twitter\nFollow me on Instagram: Instagram ","id":274902955637,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_20.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_50.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_80.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_110.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_140.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_170.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_200.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_230.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_260.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_290.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_320.webp"},{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/Screenshots/DeadOak_B_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/176312/DeadOak_B/DeadOak_B.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-22T02:50:54Z","modelUpdatedTime":"2022-09-02T08:16:19Z","modelUrl":"https://models-cdn.yahaha.com/176312/DeadOak_B.obs.glb","name":"DeadOak_B","originSource":"ASSET_STORE","packageId":"176312","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/dedc9ccc-e324-47ef-afe3-37e84ae05ab5.webp","name":"Handpainted Forest Pack"},"polygonCount":406,"publishedDate":"2020-09-23T08:43:11Z","publisher":{"id":"48872","name":"Taryne-Aly","url":"https://latelierdetaryne-aly.com/en/welcome-to-the-workshop/"},"rigged":false,"slug":"deadoak_b-274902955637","sourceUrl":"https://assetstore.unity.com/packages/slug/176312?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["cyan","black","gray"],"description":"This environment pack provides assets to create a wasteland scene
-20 trees
-29 bushes
-10 rocks with LOD stages
-20 grass textures
-20 detail stones
-Energy poles american style
-4 dust storm particles
-47 ground textures
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Grass textures are designed to avoid the “line above grass” bug
Please note
The terrain, trees and bushes of this asset don't work in URP or HDRP because there is no upgraded terrain / tree shader for these render pipelines available.
Only use this asset in URP or HDRP if you know how to make these shaders compatible.
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-20 trees
-29 bushes
-10 rocks with LOD stages
-20 grass textures
-20 detail stones
-Energy poles american style
-4 dust storm particles
-47 ground textures
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Grass textures are designed to avoid the “line above grass” bug
Please note
The terrain, trees and bushes of this asset don't work in URP or HDRP because there is no upgraded terrain / tree shader for these render pipelines available.
Only use this asset in URP or HDRP if you know how to make these shaders compatible.
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All objects except the map use one texture and one material.
1. Pack Detail
- all model mesh count : 14,952
- model count : 28
- texture size : 512x512
2. Model List
- abra boat
- aladin lamp
- beach ball
- beach chair A
- beach chair B
- boat A
- boat B
- burj Al Arab
- burj Khalifa
- cactus A
- cactus B
- cactus C
- camel A
- camel B
- cayan tower
- dubai frame
- emirates tower A
- emirates tower B
- jumeirah beach hotel
- light
- palm jumeirah
- palm tree A
- palm tree B
- skewered food
- tube A
- tube B
- umbrella A
- umbrella B
3. Material List
- Unity's Basic Materials.
- object_M, floorA_M, floorB_M, water_M
4. Compatible Unity version
- All Unity version.
- Only model files excluding prefabs are compatible with the versions below.
However, you need to reapply the material from the model file.
- You can use it by applying the texture provided in Unity's default Material
ex) Legacy Shader/Diffuse.
5. Model use guide
- The model size may differ from the actual one.
- In the preview, the scale of the prefab is arbitrarily configured. Therefore, user need to resize it to the desired size.
- User need to adjusting the model to their set environment.
- All model does not include animation. Characters, animals, etc. are immovable sculptures.