\n \n Dungeon / Cave Environment Pack \n Made for Unity 2018.4 + using the new HDRP Workflow \n HDRP Textures \n
\n
\n What's in it, detailed: \n \n > 93 Dripstone Assets! \n(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
\n
-> 52 Rooms and Corridors! \n Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
\n
-> 28 Parts like bridges, ramps, pillars and such! \n Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
\n
-> 5 Cave Lamp Props you can use to ress up your scene! \n(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
\n
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
\n
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
\n
-> 15 Sounds & Ambiences \n I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track. \nThere are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
\n
-> 7 Textures for water particles \n(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> A really big and cool looking Demo Scene for you to explore (Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
\n
Thats all in all: \n 181 shiny and new 3D Assets! \n937 individual Meshes! (Whew!)
\n
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
\n
Rooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
\n
Please note that this pack is made with the HDRP workflow in mind and may not work properly with other workflows due to the textures beeing setup for HDRP and reliance on HDRP subsurface scattering!
\n
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
\n
\n
IMPORTANT HINTS:
\n You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset: \n-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
\n
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black at first. All you need to do to fix this is reassign the "Dripstone" SSSSettings template to all Dripstone Materials. I inlcuded a step-by-step guide in the project documentation!
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🏰 Church Bundle from Cube x Cube
Package contains 238 unique Prefabs.
🏰 Town Bundle from Cube x Cube
Package contains 477 unique Prefabs.
🏰 Country Bundle from Cube x Cube
Package contains 408 unique Prefabs.
We proud to present awesome low poly asset pack \"3 in 1 Medieval pack from Cube x Cube\". There are buildings, street signs, roads, mountains, hils, trees, streets and elements for them, all kinds of magic things for your rituals and other old medieval infrastructure objects.
All section are modular. So you can piece them together in a variety of combinations.
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Different road repair modules.\n \nUnique UV animation and light blinker scripts.\n \nElectronic pylons, animated cables. 12 different signs, simple and sign in column versions.\n \nThree different street lamps with standard, light and flashed – error light versions.\nPhonebooth, guard rail, fences and more. Available very low low poly mesh collider for each model for better performance. Color ( specular map in the alpha mask) and normal map for the all assets. \n \nPlease see the crowded demo levels:\n \n \nDay webplayer demo\n\n \n \nNight webplayer demo\n 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3D Items - Crafting Pack \nColorful Stylized Asset Pack with a wide range of items for Mining, Lumbering, Cooking, Farming, Fishing and Exploration.
\n\n704 Lowpoly Items. \n50-400 Tris per item. \nAll items share a single 256x256 Texture to increase performance. \nSuited for Mobile, PC and Browser Games. \nIncludes example scene.
Medium & Epic weapons all have optional emission textures for your legendary loot!
This pack includes:
3x Evolving Polearms
2x Evolving Spears
Evolving Weapons have a version of each: Basic, Medium & Epic
For a total of:
15 Meshes
75 Prefabs
Each texture is 2048x2048
Tri count from 804 to 6162
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