Low poly Flashlight 3D model that I made using Blender. It is a simple flashlight that uses a normal map to add extra detail to the grip as well as decoration at the head of the model. It has custom generic text on the side of the model and uses a diffuse texture with an alpha channel to make the glass transparent.
Features:
- Model is low poly
- Includes GLTF file type instructions
- Model uses the metalness workflow and 4K PBR textures in PNG format
- Model has been manually UV unwrapped
- Includes optional normal map, and diffuse texture with alpha channel
- Blend file includes pre-applied textures as well as camera and lighting setups
- Lighting provided by included HDRi map downloaded from HDRi Haven
- Model has been exported in 4 file formats (FBX, OBJ, GLTF/GLB, DAE/Collada)
- Files have been archived in an easy-to-follow hierarchy
- Images were rendered using the Cycles engine
- Wireframes were rendered inside of Blender
Included Textures:
- AO, Diffuse, Diffuse (Alpha), Roughness, Gloss, Metallic, Normal
- UVLayout