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---General Information---
---Detailed Model Specifications--- The weapon contains 21 separate objects and are ready to be rigged or comfigured. the objects are:
Gun: *Frame *FireSelector *Safety *StockHindge01 *StockHindge02 *ChargingHandle *Bolt *MagCatch *Magazine1 *Magazine2 *Rail *Bullet *Casing *Trigger *MagazineTape
Verticies: 7934 Polygons: 15241
Sight: *MicroT1 *Glass *Dot
Verticies: 1133 Polygons: 2094
Others: *Flashlight (Polygons: 3802) *BottleSuppressor (Polygons: 1180) *MuzzleBrake (Polygons: 1442)
---Texture Information--- (Seven(7) set)
General PBR textures: BaseColor Metallic Roughness Normal AO
Unity 5 Textures: Albedo MetallicSmoothness Normal
Unreal Engine 4 textures: BaseColor OcclusionRoughnessMetallic Normal
Both Unity 5 and Unreal Engine 4 Textures come with a ReadMe to setup the material in both Engines.