GAP Assignment: Tool

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Author name
Régis Goossens
Source
Sketchfab
Polygon Count
3,710
Release Date
2020-10-15
License
CC BY 4.0
toolgamegraphicsproductionsubstancepainter3dsmaxhowestdae2020

Asset Overview

Assignment for Game Asset Pipeline assignment where we had to bake a highpoly model onto a low poly model in Substance Painter and create realistic textures using PBR Materials. Modeled in 3DS Max.