This character is combination of range and melee unit.
Character has 75 animations.
I used Character Studio 3D MAX to make animations.
Preview and animations list
Model with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes.
Armor combined from from seven parts: Cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has two knives and two pistols, hair, beard and mustache. Each part can be removed/hidden.
Rig has 61 bones.
Textures: Diffuse, specular, opacity and normals maps.
TIF file format 2048X2048, 1024x1024 and 512x512.
There are three different color textures for goblin body, armor, and hair parts.