GolemMesh

1 View
Find Similar (BETA)Purchase Package
Author name
Polygonmaker
Source
Unity Asset Store
Polygon Count
5,165
Release Date
2021-04-13
License
Standard Unity Asset Store EULA
Fantasy Horde - Dark Knight
2 Assets

Package Overview

____________________________________________________________________________________________


FANTASY HORDE SERIES:

Highly optimized for mobile use or to create massive Hordes in your games!

It has an incredibly low polycount, optimized use of bones and no normal maps to work with simpler and lighter shaders.


____________________________________________________________________________________________


High quality character optimized for high performance. Third person, RTS or mobile games.


Includes access to the following packs:


Polygonmaker Shaders

Warrior's Animations


* IMPORTANT After purchasing this pack please visit each package to download for free.


It looks good enough for any game if not seen from a very close distance.


The polycount is very low and it is ready to Mecanim


LOD0: 3300tris (1700verts)

LOD1: 1500tris (900vers)


It comes with 28 animations



EXTRA FEATURES:


★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance


____________________________________________________________________________________________


URP and HDRP:


Polygonmaker packages work with URP and HDRP.

To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”


____________________________________________________________________________________________


MOBILE USE:


Mesh

Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.

Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.


Materials

Change from Standard to Mobile Diffuse or Bumped depending of your budget.


Textures

Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.


____________________________________________________________________________________________


Follow Polygonmaker for news, deals & tutorials

FACEBOOK | YOUTUBE | TWITTER