This pack is a part of GR Modular System which allowed to construct character from separate parts -- add new body and/or cloth parts to "base" character.
IMPORTANT: "GRML SciFi Scout Outfit" pack does not include character model and/or body parts and to use it You should have one of "GRML Base ..." packs which can be found in my section of store. On demo pictures SciFi Scout Outfit shown with body parts from "GRML Base Gregory" pack.
All GRML series models are middle poly, and oriented on use in games and videos which required high resolution and close look. They use Standard PBS materials and textures (Color, Metallic, Smoothness, Normal Bump, Occlusion) with upto 2K resolution. Normal Bump maps have micro-surface details for more natural cloth look.
GRML models have identical skeleton:
- Main bones - 52;
- Twist bones - 8;
- Facial bones - 32;
- Weapon Dummy - 4 (optional);
- Ground contact Dummy - 12 (optional).
What in pack:
- GRML SciFi Scout cloth models (full outfit -- 5682 vertices, 10992 triangular polygons) and SciFi gloves material;
- GRConstruct editor script for adding part to avatar;
- SciFi Pistol prop (1300 vertices, 2576 triangular polygons);
- Motions and manipulations with pistols;
- GRML_BonePuppet model (used in example scenes);
- Example scenes and Documentation.
More products from GR series can be found in
my section of store
Visit
"Vit3D Character(s) for Unity" forum post for more information (high resolution versions of demo pictures, downloadable documentation, etc.).