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A set of low-poly commercial/industrial light fixtures for all occasions! Made with games in mind.
Textures: Base Color, Normal, Roughness, Metallic and Emission maps. Normal maps are OpenGL. All objects come in two different colors, with some having two entirely different sets of maps, and others only having a different Base Color texture.
Includes:
Made with Blender, textured in Substance Painter and rendered in Blender (using Cycles engine).