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A Himalayan style hotel consisting of 4 floors each with multiple enterable rooms. Includes seven materials all with non-overlapping UVs. Works great in any modern game engine or for rendering purposes.
Textures are in 4096x4096 resolution:
Unity and Unreal packages include drag and drop prefabs with packed textures.
Textures were created in, and exported from, Substance Painter.
Model created with, and native to, Blender 2.92
For any help or inquiries please message me directly on CGTrader or on my email: howardcoates3dart@gmail.com