Create the colossal, high-tech worlds of a distant future or lost, super-advanced civilizations of an unrecognizable past. With this kit’s heavy use of geometric angles, imposing vertical structures, and balance of power and clean uniformity, you can create forlorn horizons, empires for the nameless, and vast worlds where the only limit is the sky.
Designed by Sebastian Luca, modeled by Jacek Smętek, and texturing by Alexey HrDesign, with cover art by Ben Mauro.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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All the models contained by this package have been carefully crafted to be good-looking while not eating too many of your precious resources! Each 3D model in Low Poly Winter Lands has a fairly low poly count, simple topology, and UV Unwrap, and shares just one 512x512 texture(exception from this is the flag and the ice which use separate materials for more customizing options), so adjusting them to your specific needs is a quick and easy process. \n \n Use the Low Poly Winter Lands Package to create good-looking environments and tell your game's story through the world that you're building; you can effortlessly put together a village, rocky mountains, and towering over your environment, a castle. It's all up to you to decide what story you tell your players! \n \n The package is neatly organised in folders, so navigating through it is an effortless experience. \n \n Package contents: \n 2 x Brick \n 1 x Bridge Segment \n 1 x Campfire \n 2 x Castle Balcony \n 1 x Castle Core \n 6 x Castle Tower \n 2 x Castle Wall \n 1 x Castle Wall Broken \n 3 x Cliff \n 1 x Column \n 1 x Column Broken \n 2 x Fence \n 1 x Fir Tree \n 1 x Flag \n 6 x House \n 1 x Ice \n 1 x Lamp Post \n 3 x Post \n 1 x Post Broken\n 3 x Road Sign \n 15 x Rock\n 1 x Rock Arch \n 1 x Stairs \n 15 x Stone \n 3 x Temple \n 2 x Tree \n 3 x Window \n 1 x Wooden Log \n \n Other Specifications: \n Polycount: 18.092 \n Tris count: 26.318 \n Verts count: 16.710. \n \n More low poly packages: \n Flat Style Vehicles Pack \n Flat Style Vehicles Pack Free \n Low Poly Mini Village Free \n Low Poly Desert Ruins","id":274902185841,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_20.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_50.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_80.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_110.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_140.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_170.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_200.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_230.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_260.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_290.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_320.webp"},{"href":"https://models-cdn.yahaha.com/169449/Temple3/Screenshots/Temple3_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/169449/Temple3/Temple3.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-12T12:24:50Z","modelUpdatedTime":"2022-09-02T10:58:11Z","modelUrl":"https://models-cdn.yahaha.com/169449/Temple3.obs.glb","name":"Temple3","originSource":"ASSET_STORE","packageId":"169449","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/78986777-c6fe-410a-9634-a05d02d9baf1.webp","name":"Low Poly Winter Lands"},"polygonCount":632,"publishedDate":"2020-06-09T09:32:12Z","publisher":{"id":"25909","name":"Ioan Stan","url":"https://www.artstation.com/isd"},"rigged":false,"slug":"temple3-274902185841","sourceUrl":"https://assetstore.unity.com/packages/slug/169449?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["black","cyan","gray","blue"],"description":"
Get started on your new game prototype quickly with this low poly, pixel style dungeon starter set. It included 66 models with 4 colour variations each for 264 prefabs in total. One pixel is 1 cubic centimeter in this set.
- 2 Angled Stones
- 8 Arches
- 9 Blocks
- 2 Cap Stones
- 1 Corner Floor Stone
- 6 Dividers
- 4 Floor Tiles
- 12 Pillar Stones
- 3 Side Railings
- 1 Skull Wall Ornament
- 10 Stairs
- 2 Stubs
- 6 Wall Tiles
- Lots of Props
- 2 Hero Characters
- 1 Skeleton
We highly recommend ProGrids for level construction with the Pixel Dungeon as it's fast and precise with full-featured grids and snapping.
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\n\n[ABOUT] \nThis pack includes 3 game prefabs: 2 shrine models and one portal model. All the prefabs contain 2 LODs of each model. \nIn the pack you will find visual effects for each of the models created using Unity particle system. \nThere are also ‘activation’, ‘destroy’ and ‘idle’ animations if they are needed logically.\nThis pack (due to its style, polycount and textures) will be of interest primarily to RPG, adventure, quest, MOBA, TD, RTS and TBS projects. But you can use it in other projects as well.
\n\n[PREFAB LIST] \n1. Stone Arch \n2. Sacred Crystals \n3. Well Of The Elements
\n\nN.B.! For each animated model there is an idle animation 2 frames long (Non-Active Idle). They do not convey any action and can be used as an idle animation and as zero position.
\n\n[TEXTURES] \nOne set of textures (including albedo, normal, specular/smoothness, occlusion and emission maps) is used for all the models. It’s also true for LOD0-textures as well as for LOD1-textures. The texture definition is 4k but for LOD1 maps it is reduced to 2k using Unity settings.\n
\n\nN. B.! You will have to adjust transitions from one animation to another, activation and wrecking logic, appearing points and active particle system time yourself using triggers and programming.
\n\n\nSuggestions, comments, feedback are highly appreciated! Contact info: \n \nmaxgorelikov@gmail.com","fileSize":"114260387","id":274896243278,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_20.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_50.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_80.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_110.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_140.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_170.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_200.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_230.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_260.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_290.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_320.png"},{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/Screenshots/portlal01_LOD0_rig_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig/portlal01_LOD0_rig.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-07-03T18:13:21Z","modelUpdatedTime":"2020-03-19T09:21:58Z","modelUrl":"https://models-cdn.yahaha.com/00121289/portlal01_LOD0_rig.obs.glb","name":"portlal01_LOD0_rig","originSource":"ASSET_STORE","packageId":"121289","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/f8d0aa73-eaf5-4cac-9d49-2ac95edd8fb2.webp","name":"Shrines, Obelisks and Portals Volume 1"},"polygonCount":3702,"publishedDate":null,"publisher":{"name":"Helix Studio"},"rigged":true,"slug":"portlal01_lod0_rig-274896243278","sourceUrl":"https://assetstore.unity.com/packages/slug/121289?aid=1011loDfK","stats":{"viewCount":2},"tags":["Shrines"," Obelisks and Portals Volume 1","Shrine","Portal","Obelisk","MOBA","Props","Fantasy","Stylized","RPG","Heroes","Ruin","Destruction","Quest","Sacred","Holy","Regeneration","Buff","Debuff","Spell","Charm","Sorcery","Magic","Fire","Air","Water","Earth","Well","Reincarnation","Upgrade","Unit","Environment","Warrior","Camp","Wizard"],"unityVersions":["5.6.5"],"vertexCount":0}]},"packageDetail":null,"similarModel":null,"user":null}};
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