Textures range from 1k to 4k and are meaningful chosen (1k for metalness, 2k-4k for normals depending on the asset scale).
\n
The pack comes with Albedo, Normal and a composite texture containing Metalness, AO, DetailMask and Roughness. The project is setup for legacy pipelines but the composite texture is packed the way HDRP expects it so it should be no problem using it with HDRP as well.
\n
The pack also comes with a special PBR shader for the canyon rocks that makes the assets blend better into each other and create a \"layered cliff\" texture effect as well as sand detail on top.
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\nThis kit is designed for interiors. It can be used for exteriors too!
\nThis pack includes: \nA huge modular Dungeon example, modular rooms, BLOCKS and props.
\nAll assets in the trailer and screenshots are included in the pack.
\nKey Features - \n- 38 unique individual props \n- 41 Groups of props \n- 49 premade Room modules \n- 400 ‘BLOCKS’
\n\nDemo Scenes\n \nWe have included a demo scene to showcase the props, building components, BLOCKS and a premade Modular Dungeon.
\nThe Dungeon demo is the one you can see from the trailer and is fully lit and set dressed.
\nAll assets have LOD's where appropriate.\n
\n\nTricount\n \nAs an example, a typical wall has 450 triangles and most architectural elements have LOD’s 0-3.
\nProps range from 200 triangles to 2000 depending on size and complexity. Props which are towards 2000 triangles are single-use Hero assets, whereas props which are designed to be reused at the lower end. \n
\n\nAll texturing is done from a single, small color picking atlas and separate sheets for particles and emissive materials. Emissive materials have their own material per use case such as a yellow flame or blue embers.
\n\nAn Astrofish Games Discord has been set up and we are actively building a community of like-minded creators. It would be great to meet you!
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\nHDRP versions of shaders, amterials, prefabs and scene are included. Please load relevent scene / use correct prefabs. If using Standard RP, HDRP shaders will show as pink and vice-versa. All shaders have been converted for you.\n
\n\nFemale Arm: 2442Verts \nMale Arm: 1010Verts \nMale Hand: 921 Verts \nFemale Hand: 2307 Verts \nMale Hand with Glove: 1027Verts \nMale Arm with Glove: 1097 Verts \nTexture Maps with Albedo, Normal, Spec, Gloss and Blood Version. 2048px by 2048px
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\n- Translucency control added to the mixer shader
\n\nAnimations can be added or tweaked in Blender or Unity with ease!. No VR setup and you will need to adapt the animations to your own system.
\n
\nCurrent Animations: \nbeckon \nclaw \nspread hand \nunspread hand \nhold lantern \nhold gun \nfire gun \nopen door \npick up item \npick up iem low \nposeHandCupped \nBowStringGrasp \nHoldStick \nHoldFlashlight \nWalkingMotion \nRunningMotion \nIdleMotion \nPunch \nreload \nremove mag \nstrike with stick (swipe) \nCastOverhand for Magic \nCastUnderhand for Magic \nCastDirectShock for Magic \nBreast Stroke \nFront Crawl \nFinger Gestures (Various) \n
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\n==> Added HDRP 6.9+ and 7.2+ support (Please read the couple HDRP notes below !)\n\n
\n==> NOTE : adding support packages for HDRP in the main package will increase it's size a lot. In order to keep the package at lowest possible size, users will have to use Unity 2018.x in order to download the Standard Pipeline version of the pacakge, Unity 2019.2 to download HDRP 6.9.x and Unity 2019.3 to download the HDRP 7.2.1 version of the package. If you still want to use the standard version in Latest Unity, please download the package using 2018.x and then open the project with newer version of Unity !\n\n
\nIt contains:\n \n * 6 sub sets with different look\n * 1 set of common modular parts\n * 1 set of modular walking platforms\n * 2 sets of Pipes\n * 1 set of Props\n * Cracks and Grunge decals\n\n \n * Post Processing Stack v2.0 - (Standard Pipeline only) A bunch of post processing assets to be used with the \"Post Processing Stack v2.0\", are provided !\n\n * PBR setup using Metal-Smoothness workflow. Many of the objects are using custom painted textures while others are using common materials like bricks and concrete.\n\n * All textures - 2048 x 2048\n\n * There are some common materials like:\n - bricks\n - concrete\n - ground tiles\n - wall tiles\n\n
You can use any of the sub modules to create a separate scene or to combine them in one scene by using transition tiles as in the demo scene included in the pack!\n\n
NOTE : The screenshots are captured straight from the game - \"Post Processing Stack v2.0\" is used for color correction for Standard Pipline and a few screenshots showing HDRP are also available!\n\n
NOTE : HDRP post-processing differs from the Standard package. It is pre setup and available in the demo scene !\n\n
Contains 48 models most with different texture sets.
1) Microscope - 1 Model - 3 texture sets
2) Benches - 1 Model - 3 texture sets
3) Bunsen Burner - 2 Models - 3 texture sets
4) Mortar and Pestle - 1 Model - 8 texture sets
5) Test tube, rack and well - 3 Models - 3 texture sets
6) Flasks (Cylinders and Beakers) - 18 Models - 1 texture set
7) Crucible Set - 8 Models - 1 texture set
8) Ringstand and Burette set - 5 Models - 1 texture set.
9) Various science collection items - 9 Models - 1 texture set
Texture sets :
New
Worn
Rusted
All renders taken with 4k maps. Unity scene created with 2k Maps.
All textures are mapped with an Albedo, Normal, AO, and Specular map at 2k resolution.
I have all the 4K maps if you need them for closeup work, but they are quite large, so if you need them, let me know and I can send them to you once the package is purchased. I am also happy to generate smaller sized maps or change colors of the maps for you.
Thank you for checking out my work and feel free to contact me about anything modeling or gaming related!