\nAnime style character. \nyou can use in a whole Action Game.\n \nThese animation clips can be used with \"Legacy\" or \"Humanoid\" avatar types.\n \nIncluded 4 Animation & 1 Character(add 5 texture) \nIncluded FBX files \n \nCharacter:(4,104 Polys/ 3,267 Verts) \nTexture: (1024*1024:4 pieces+512*512:1 pieces) \n \nSample Scene: 1 \nSample Legacy Character: 1 \nSample Mecanim Character: 1 \n \nUnity 5, and + is required\n \n \n\nAnimation list-------------------\n \n\nRun1 \n\nIdle1 \n\nWalk1 \n\nStand1 \n \n \n\n\nEmail : smini0225@naver.com","id":274903160924,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_20.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_50.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_80.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_110.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_140.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_170.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_200.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_230.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_260.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_290.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_320.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/Screenshots/SaRang_Human_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/121036/SaRang_Human/SaRang_Human.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-27T10:29:36Z","modelUpdatedTime":"2022-09-02T15:56:46Z","modelUrl":"https://models-cdn.yahaha.com/121036/SaRang_Human.obs.glb","name":"SaRang_Human","originSource":"ASSET_STORE","packageId":"121036","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/9b7582cd-bbde-4297-bd47-d4612294e324.webp","name":"Sarang Model 2018"},"polygonCount":4083,"publishedDate":"2018-07-02T18:12:26Z","publisher":{"id":"6913","name":"Aiden Lee","url":"http://smini0225.tumblr.com/"},"rigged":true,"slug":"sarang_human-274903160924","sourceUrl":"https://assetstore.unity.com/packages/slug/121036?aid=1011loDfK","stats":{"viewCount":3},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["black","gray","cyan","brown","red","orange"],"description":"
girl 5
FEMALE CHARACTER WITH 36 BLEND SHAPES
FEATURES
PBR 4K TEXTURES
36 BLEND SHAPES (LISTED IN PREVIEW)
04 LOD GROUPS
SINGLE MESH
UV MAPPED
SINGLE MATERIAL
LOWPOLY
NOTES
CREATED WITH 3DS MAX SOFTWARE WITHOUT ANY ADDITIONAL PLUGIN
ORIGINAL RIG SYSTEM- UNREAL EPIC SKELETON
RETARGETED IN TO UNITY AVATAR
YOU CAN ALSO USE BOTH UNITY,UNREAL ANIMATIONS
CHARACTER IS A SINGLE MESH
ONLY HAVE A SINGLE MATERIAL FOR THE WHOLE BODY
POLY COUNT
LOD-0 HIGH QUALITY - 5682 (POLY) 5682(TRI) 2946(VERT)
LOD-1 MEDIUM - 4518(POLY) 4518(TRI) 2356(VERT)
LOD-2 LOW - 2793 (POLY) 2793(TRI) 1473(VERT)
LOD-3 VERY LOW - 1637(POLY) 1637(TRI) 883(VERT)
TEXTURE RESOLUTION
DIFFUSE 4096X4096
NORMAL_MAP 4096X4096
SPECULAR 4096X4096
ROUGHNESS 4096X4096
","id":274901451788,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_20.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_50.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_80.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_110.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_140.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_170.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_200.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_230.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_260.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_290.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_320.webp"},{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/Screenshots/SK_Woman_05_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/211600/SK_Woman_05/SK_Woman_05.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-31T13:16:29Z","modelUpdatedTime":"2022-09-19T12:38:18Z","modelUrl":"https://models-cdn.yahaha.com/211600/SK_Woman_05.obs.glb","name":"SK_Woman_05","originSource":"ASSET_STORE","packageId":"211600","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/f21f069b-3e76-49d6-8ba2-5b9fa78d1feb.webp","name":"girl 5"},"polygonCount":5682,"publishedDate":"2022-02-03T08:08:13Z","publisher":{"id":"56188","name":"jasirkt","url":"https://www.artstation.com/jasirkt"},"rigged":true,"slug":"sk_woman_05-274901451788","sourceUrl":"https://assetstore.unity.com/packages/slug/211600?aid=1011loDfK","stats":{"viewCount":6},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["blue","cyan","gray","orange"],"description":"Game Asset Studio's Soccer Players & Stadiums Pack now has an extension pack that includes additional players and uniforms! Soccer Players & Uniforms Extension Pack comes with 320 models (20 players x 8 team x 2 uniforms) for sample players so you can arrange the combinations of those parts as you like. You have 10 types of faces x 5 skin colors x 3 types of beards x 11 different tatoos x 152 hairstyles for soccer players, which means, more than 250K combinations are available to you. Uniforms come with 430 different shirts x 159 shorts x 195 socks x 32 soccer shoes. In addition, 30 different goalkeeper's gloves and 127 team emblems are packed. Also, jersey numbers (0-99) are available in 6 different fonts so you will find almost limitless possible combinations.
\n\nSoccer Players & Uniforms Extension Pack is a must-have addition if you want to make a full-fledged soccer game, as you will not have to worry about the variations of soccer players and teams in your own game.
\n\n* If you do not have soccer players' animations and stadium models, please purchase Soccer Players & Stadium Pack.
\n\n========== \nContents \n==========
\n\nThis asset package includes the following data:
\n\n[ Model List (Average Polygon Counts) ] \n- Sample player 20 models x 8 teams x 1st & 2nd uniforms (a total of 320 models) \n- Player models \n-- 10 different torso models (2,000 tris) \n-- 19 different hair models (500 tris) \n- 1 motion \n- 1 ball model (180 tris)
\n\n[ Texture List (Size) ] \n- Player model's texture \n-- Skin texture (512 x 512) 1650 types \n-- Hair texture (256 x 256) 152 types \n-- Jersy (Top) texture (256 x 256) 430 types \n-- Jersy (Bottom) texture (128 x 128) 159 types \n-- Socks texture (128 x 128) 195 types \n-- Soccer shoes texture (128 x 128) 32 types \n-- Glove texture (128 x 128) 31 types * One of the textures is used for not showing gloves. \n-- Emblem texture (128 x 128) 127 types \n-- Jersey number texture (128 x 128) 180 types \n- Ball texture (256 x 256) 1 type
\n\n[ Motion List ] \n- 3D_stand …stand (1 type)
\n\n========== \nHow to Use/ Set up Data \n==========
\n\n1. How to Use/ Set up a Torso Model \nYou can find a torso model folder \"model_***\" for each players in AssetBundleResources > player > player_model. \nIn the torso model folder, find the mesh data \"model_***.fbx\" and place it in Hierarchy.\nWhen you select Ploymesh> model _ *** in the hierarchy of the placed mesh data, the material for each part is displayed in Inspector> Skinned Mesh Renderer. \n\nThis section details each materials of a torso model. A material is divided into the following parts: \na) skin …Skin \nb) glove …Glove for goalkeeper \nc) num_Left …Decal for jersey number (Left) \nd) num_Right …Decal for jersey number (Right) \ne) shoe …Soccer shoes \nf) sock …Socks \ng) team …Decal for team emblem \nh) un_up …Jersey (Top) \ni) un_dn …Jersey (Bottom)
\n\na) skin \nWhen you set up the skin, go to Inspector> Shader of the skin material to set \"Legacy Shaders / Diffuse\" , then assign \"skin_***_**_**_***.png\" as the Base (RGB)Trans(A). \nA skin texture is divided by face type, skin color, with/without beard, and with/without tattoo.
\n\nb) glove \nWhen you add gloves for a goalkeeper, go to Inspector> Shader of the glove material to set \"Legacy Shaders / Diffuse\", then assign the glove texture \"glove_***_**.png\" as the Base (RGB) Trans (A) . \nWhen you do NOT wish to add gloves for a goalkeeper, go to Inspector> Shader of the glove material to set \"Legacy Shaders/Transparent/Diffuse\", then assign \"glove_000_00.png.\" as the Base (RGB) Trans (A).
\n\nc,d) num_Left,num_Right \nJersy numbers come with two types: \"num_Left\" material on the left side and \"num_Right\" on the right side of the jersey number. \nAssign a texture \"un_up_***_**.png\" for \"Jersy (Top)\" you like to use in the Inspector > Base(RBG). \nWhen you add a number on the jersey, set the Inspector > Shader of num_Left or num_Right as \"DecalUV2\" then go to Inspector > Decal(RGBA) to assign \"num_***_**.png\" as the texture of the jersey number. \nWhen you do NOT add a jersey number, set the texture of Inspector > Decal(RGBA) as \"None\".
\n\ne) shoe \nWhen you add soccer shoes, set Inspector > Shader of the shoe material as \"Legacy Shaders/Diffuse\", then assign the shoe texture \" shoe_***_**.png\" as Base(RGB)Trans(A).
\n\nf) sock \nWhen you add socks, set Inspector > Shader of the sock material as \"Legacy Shaders/Diffuse\", then assign the socks texture \"sock_***_**.png\" as Base(RGB)Trans(A).
\n\ng) team \nWhen you add a team emblem, set Inspector > Shader of the team material as \"DecalUV2\", then assign the texture for Jersey (Top) you like to use in Inspector > Base(RBG). \nNext, assign the texture for team emblem \"team_***.png\" in Inspector > Decal(RGBA) and the team emblem is placed on the jersey.\nIf you do not add a team emblem on the jersey, set the texture in Inspector > Decal(RGBA) as \"None\". \n\nh,i) un_up,un_dn \nThe jersey material is divided into upper and lower sections: the \"un_up\" material is for the top and the \"un_dn\" material is for the bottom of a jersy. \nFor both un_up and un_dn, set Inspector > Shader as \"Legacy Shaders/Diffuse\" and assign the texture for Jersey (top) \"un_up_***_**.png\" for the un_up material\nand the texture for Jersey (bottom) \"un_dn_***_**.png\" for the un_dn material in Inspector > Base(RBG).
\n\nEach material of a torso model is put together by parts in AssetBundleResources > player > player_model > Materials. \nMaterials are available for each texture so you can also Drag & Drop it to apply on each part of a torso model in the Scene.
\n\nYou have a total of 160 (20 x 8 teams) player model samples in AssetBundleResources > player > player_prefabs. You can use them by drag & dropping a \"model_*_***.prefab\" in the Hierarchy. \nTwo types of uniforms (1st/ 2nd) are available for the sample player models of eight teams.
\n\n\n2. How to use a Hair Model \nYou can find a hair model folder \"hair_***\" in AssetBundleResources > player > hair_model.\nWhen you incorporate a hair model into a player model, place the mesh data \"hair_***.fbx\" and the torso model \"model_***\" in the Hierarchy. \nStore \"hair_***.fbx\" in root>Hips>Spine>Spine1>Neck>Head within the joint hierarchy of the torso model and the hair model will be successfully placed on the head of the torso model. \nSet Inspector > Shader as \"Custom/GzTransparentDiffuseEx\", then assign a hair texture \"hair_***_**.png\" as Base(RGB)Trans(A). \nSet Culling within Inspector as \"None\", ZWrite as \"On\", and ZTest as \"LEqual\".
\n\nYou can also drag & drop them to apply onto the hair model in the Scene in AssetBundleResources > player > hair_model > hair_*** > Materials.
\n\n3. How to Use Motion \nMotions are stored in AssetBundleResources > Animations. \nCreate Animator Controller and drag & drop the FBX file of each motion onto the Animator window.
\n\n[ Soccer Players and Stadiums Pack ] and [ Soccer Stadiums Extension Pack ] are also available.","fileSize":"886172126","id":274896194005,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_20.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_50.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_80.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_110.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_140.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_170.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_200.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_230.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_260.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_290.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_320.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/Screenshots/model_G_1st_013_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00131667/model_G_1st_013/model_G_1st_013.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-10-30T10:04:08Z","modelUpdatedTime":"2022-01-24T11:43:20Z","modelUrl":"https://models-cdn.yahaha.com/00131667/model_G_1st_013.obs.glb","name":"model_G_1st_013","originSource":"ASSET_STORE","packageId":"131667","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/392fd62d-705a-448d-9285-81d509993eda.webp","name":"Soccer Players & Uniforms Extension Pack"},"polygonCount":2742,"publishedDate":null,"publisher":{"name":"Game Asset Studio"},"rigged":true,"slug":"model_g_1st_013-274896194005","sourceUrl":"https://assetstore.unity.com/packages/slug/131667?aid=1011loDfK","stats":{"viewCount":5},"tags":["Soccer Players & Uniforms Extension Pack","soccer","football"],"unityVersions":["5.5.2"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["black","cyan","brown","gray"],"description":"
This collection consists of 8 models, you can read more about each item from the collection if you go to my profile. All model rigged Humanoid skeleton.
","id":274901506922,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_20.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_50.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_80.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_110.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_140.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_170.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_200.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_230.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_260.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_290.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_320.webp"},{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/Screenshots/sk_Alien_4_skin_2_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/209505/sk_Alien_4_skin_2/sk_Alien_4_skin_2.webp"}}},"license":{"name":"Standard 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Sarang(사랑) \nAnime style character. \nyou can use in a whole Action Game.\n \nThese animation clips can be used with \"Legacy\" or \"Humanoid\" avatar types.\n \nIncluded 4 Animation & 1 Character(add 5 texture) \nIncluded FBX files \n \nCharacter:(4,104 Polys/ 3,267 Verts) \nTexture: (1024*1024:4 pieces+512*512:1 pieces) \n \nSample Scene: 1 \nSample Legacy Character: 1 \nSample Mecanim Character: 1 \n \nUnity 5, and + is required\n \n \n\nAnimation list-------------------\n \n\nRun1 \n\nIdle1 \n\nWalk1 \n\nStand1 \n \n \n\n\nEmail : smini0225@naver.com","id":274903157550,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_20.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_50.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_80.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_110.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_140.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_170.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_200.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_230.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_260.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_290.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_320.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/Screenshots/SaRang@Battel_Critical_Damage1_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/121036/SaRang@Battel_Critical_Damage1/SaRang@Battel_Critical_Damage1.webp"}}},"license":{"name":"Standard 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Creatures","slug":"characters-creatures"}],"colors":["black","cyan","blue","gray","red","brown","purple"],"description":"This is Sarang(사랑) \nAnime style character. \nyou can use in a whole Action Game.\n \nThese animation clips can be used with \"Legacy\" or \"Humanoid\" avatar types.\n \nIncluded 4 Animation & 1 Character(add 5 texture) \nIncluded FBX files \n \nCharacter:(4,104 Polys/ 3,267 Verts) \nTexture: (1024*1024:4 pieces+512*512:1 pieces) \n \nSample Scene: 1 \nSample Legacy Character: 1 \nSample Mecanim Character: 1 \n \nUnity 5, and + is required\n \n \n\nAnimation list-------------------\n \n\nRun1 \n\nIdle1 \n\nWalk1 \n\nStand1 \n \n \n\n\nEmail : smini0225@naver.com","id":274903171422,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_20.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_50.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_80.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_110.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_140.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_170.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_200.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_230.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_260.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_290.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_320.webp"},{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/Screenshots/SaRang@Stand1_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/121036/SaRang@Stand1/SaRang@Stand1.webp"}}},"license":{"name":"Standard 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use in a whole Fighter Action Game.\n \nThese animation clips can be used with \"Legacy\" or \"Humanoid\" avatar types.\n \nIncluded 38 Animation & 1 Character(add 5 texture) \nIncluded whole animations FBX files \n \nCharacter:(4,104 Polys/ 3,267 Verts) \nTexture: (1024*1024:4pieces+512*512:1pieces) \n \nSample Scene: 1\nSample Mecanim Character: 1\n\nUnity 4, and + is required\n \n \n\nAnimation list-------------------\n \n\nRun1 \n\nIdle1 \n\nWalk1 \n\nStand1 \n\nBattlDamage1 \n\nBattlDamage2 \n\nBattel_Die \n\nBattlDamage_L \n\nBattlDamage_R \n\nBattleGuard1 \n\nBattleGuardHit1 \n\nBattleGuard1Crouch1 \n\nBattleGuard1CrouchHit1 \n\nBattleStand1 \n\nBattlJap1 \n\nBattlPunch1 \n\nBattlJapPunch1 \n\nBattlLowKick1 \n\nBattlHighKick1 \n\nBattlSpinKick1 \n\nBattlPunchUp1 \n\nBattlPunchUp2 \n\nBattlPunchUpBig1 \n\nBattleStandCrouch1 \n\nBattleJapCrouch1 \n\nBattlPunchCrouch1 \n\nBattlJapPunchCrouch1 \n\nBattlLowKickCrouch1 \n\nBattlHighKickCrouch1 \n\nBattlSpinKickCrouch1 \n\nBattleStepBack \n\nBattleStepFront \n\nBattleStepLeft \n\nBattleStepRight \n\nJump_All1 \n\nJump_Phase1 \n\nJump_Phase2 \n\nJump_Phase3 \n\n \n \n\n\n\nEmail : smini0225@naver.com","fileSize":"25795106","id":274882485120,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_20.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_50.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_80.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_110.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_140.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_170.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_200.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_230.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_260.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_290.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_320.png"},{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/Screenshots/SaRang_Human_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00121039/SaRang_Human/SaRang_Human.png"}}},"license":{"name":"Standard 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Select or drop a image or 3D model here to search. We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
The model has no animation included but it is rigged with the Unity humanoid mecanim system, which makes it possible for you to use your own animation or humanoid animation packs from the asset store.
Features:
Humanoid Mecanim Rig
BlendShapes
5 Skin Variants
Vertices: 12522 Faces: 12329 Triangles: 24358
4k Texture Maps
PBR Materials and Textures
Texture Maps Included: Albedo, Normal and Metallic
Photoshop CS6 Texture Templates Included.
Please Note that this pack was created specifically for use in Unity 3D. Support will only be provided for usage issues inside Unity.
The Blender scenes shown in the preview video are solely for the purpose of rig deformation and morph target demonstration. They are not part of the asset and will not be provided.