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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Package contains set of four game-ready larch trees that have been saved in three formats. First one is standard FBX file, second OBJ and third is Unity package, so you can simply import those into your scene. Preview images were rendered in setup imitating game engine, so results are quite similar to those which you may achieve in game.
Key features:
Textures folder has three subfolders for each level of detail. Subfolders contain color, normal, roughness, occlusion and alpha textures, so you can easly set up your material in game engine (use 0 for metallic parameter of your material). Branches and bark use 1024x1024 textures wheras billboard atlases are 4096x4096. Feel free to scale these down.
Textures folder contains also color texture that is merged with alpha mask for quick setup with basic Unity 3D shaders.
For exact polycount of each model check out preview image.