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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Real-Time,Game Ready,Magnifying Glass. Display images were rendered in Marmoset Toolbag.
This Model respects Real-world Scale
Normal maps were baked from a high poly model in Substance Painter.
Includes the following 3d file types:
Max 2016 file OBj, FBX and 3Ds The textures are located in the .zip file
2048x2048: Ambient_Occlusion 2048x2048: Normal Map 2048x2048: Base Color 2048x2048: Roughness 2048x2048: Metalness
Polygons: 1112 Vertices: 1048 Game Ready!