Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
The Ford T was modeled with high quality and PBR textures. All textures follow the workflow topology for games. It is optimized for use in real time. All textures are available in 2048x2048, in 8-bit PNG format.\n• PBR (BaseColor, Rougness, Metallic, Normal, AO, Emissive, Opacity).\n• Unreal Engine 4 ((Albedo) BaseColor, (ARM) OcclusionRoughnessMetallic, Normal, Emissive, Opacity).\n• Unity 5 (AlbedoTransparency, AO, MetallicSmoothness, Normal, Emissive, Opacity).
\n\nPrograms used in the project: Blender and Substancepainter, rendered in Marmoset and Unreal. / 133,781 tris
\n\nPortfolio: https://www.artstation.com/eltoneusebio
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\n\nThis pack contains a modular scifi station that can be used to create a corporate, mining or trader space station. It can be used in space games. The modules can be combined, moved, rotated and scaled to create various space stations of any size.
\n\nThe model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
\n\nThe following textures are included:
\n\nDepending on your game engine/3D application you may need to rescale the models.
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\n\nIncludes 5.56x45 and 300 Blackout ammo.
\n\n4,096 x 4,096 texture maps are included for both Unreal Engine 4 and Unity 5, along with the Substance Painter workfiles for the rifle.\n2,048 x 2,048 texture maps are included for both Unreal Engine 4 and Unity5, along with the Substance Painter workfiles for the ammo.
\n\nThe Magazine, KAC flip-up iron sights and Sig SRD Suppressors depicted in the preview images are for reference only and not included.
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\n\nThis pack contains a modular scifi station that can be used to create a corporate, mining or trader space station. It can be used in space games. The modules can be combined, moved, rotated and scaled to create various space stations of any size.
\n\nThe model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
\n\nThe following textures are included:
\n\nDepending on your game engine/3D application you may need to rescale the models.
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\n\nObstacle Run is a collection of 3D modules, prop to build your levels for you competitive obstacle racing games.
\n\nContent
\n\nThis package contains:
\n\nover 30 different modules and ojects to build your levels
24 different obstacles (some with modular textures to make color variations), including 10 mechanized obstacles with customizable speeds, rotations and floating.
A rigged character with modular texture, compatible with mixamo and all humanoid animations.
10 items for your minigames
Season 2 added 3D Models
2 Maps
-Some decorative assets
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\n\n-Real world scale
\n\n-Optimazed for realtime engines
\n\n-Detailed 4k PBR textures. Different colors and camo patterns are included.
\n\nMeshes: -obj -fbx -3ds
\n\nWeapons are not included
\n\nAll included textures are 4K (4096x4096)-can be easy downscaled to 512x512 without artifacts. If for some reasons you cannot do it by yourself-contact me and i`ll make textures for any resolution that you need.
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