Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
This is a combination of more than 30 modular pieces to create different building variation and more than 100 props to fill up your levels with, it also comes with a showcase map featuring a good detail setups which makes it suitable for lighting practice.
\n
\nFeatures:
* High-quality game-ready assets
* Very reasonable price for what you get
* PBR materials
* RGB Packed Textures
* Equal texel density
* Floor Maker Prefab (a tool made to give different floor variation elements all in one place)
* Power-Pole Prefab (a tool made to connect cables automatically and give more features)
Technical Details:
\nTexture Sizes: 512*512 to 4096*4096
\nVertex Count: 2 vrts (for small objects) to 33000 vrts (for hero objects)
\nNumber of Meshes: 150
\nNumber of Materials and Material Instances: 65
\nNumber of Textures: 87
\nSupported Development Platforms: Windows
\nSupported Target Build Platforms: PC, Xbox One, PS4
\n\nNotes:
This pack is using HDRP workflow for rendering, make sure to get all the latest packages.
\nShowcase Video
Demonstration Video
Art Station Page
FEATURES
-Custom terrain shader with global normal, color map, height blend, AO, distance based UV, close detail normal, etc. It uses Texture Arrays, so if you plan to use the shader please check if your target system supports it or not(on PC\\console shouldn’t be a problem, it’s a DX10 feature). Please note that this shader have been specifically tweaked for this terrain, it’s not a general purpose shader, you could certainly use it elsewhere but I would advise you to buy something else if you plan to do this. The shader is about 25-28% slower than the builtin 4 splat shader.
-A 2x2km terrain(can be upscaled if needed of course) in 4×4 chunks, 1k each for performance considerations(with albedo, roughness, AO, and normal map), optimized for gameplay(the slopes are minimized so even physics based games should be fine with it, and the areas are well separated, plays really well with occlusion culling)
-4 distant terrain objects with albedo, roughness, normal, height, 2k each, triangle count is around 4k, with a custom shader
-4 terrain textures with albedo, roughness, normal, height, and AO maps(2k each) The terrain itself uses a texture array but the textures are included as well
-3 photoscanned rocks(with 4 LODs, albedo, normal, roughness and AO maps(2k each), with a custom snow shader)
-4 grass texture(2x1k – diffuse, normal)
-4 trees(2k textures – diffuse, normal)
-Falling snow particle system with custom a custom shader specifically for this effect(it's a flowshader, way cheaper than the usual snow effect)
-Ground dust sprite sheet(3 variations)
-A few random props to make the demo scene a bit more interesting
-Skybox
-Color grading LUTs(a colorful and a more moody one)
-Post effect behaviour
Demo Build (Built-In) | Demo Build (URP) | Demo Build (HDRP)
Support and Social Links
Discord | Forum | Facebook | Twitter | YouTube
Supported Render Pipelines
✔ Built-In (Unity 2021.3.0+)
✔ URP (Unity 2021.3.0+, supported via included package)
✔ HDRP (Unity 2021.3.0+, supported via included package)
Key Features
- Most of the models have LODs to ensure an optimal performance.
- The models have custom lightmap UVs.
- All vegetation shaders have wind simulation.
- Slope correction shader feature. When enabled, the grass/flowers/reedmace will point upwards even when placed on steep slopes.
- The grass and flower shaders use white and greyscale textures. This makes it easy to customize the colors or use custom textures.
- Water shader with color depth and distortion.
- Custom material inspectors. Tooltips are displayed when the mouse is hovering over a field name.
- Large demo scene that showcases the 3 biomes.
Other Assets by Nicrom
- Palette Modifier - Editor extension that allows you to modify, directly inside Unity the colors of a texture atlas used by Low Poly models.
Compatibility with Third Party Assets
Third Party Assets Used in the Promotional Materials
","id":274900185586,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_20.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_50.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_80.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_110.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_140.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_170.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_200.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_230.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_260.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_290.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_320.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/Screenshots/NHP_Grass_A1_H60cm_01c_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c/NHP_Grass_A1_H60cm_01c.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-15T12:58:33Z","modelUpdatedTime":"2023-06-23T16:15:33Z","modelUrl":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01c.obs.glb","name":"NHP_Grass_A1_H60cm_01c","originSource":"ASSET_STORE","packageId":"00181109","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/131c3d0c-c19d-4a4e-ae4d-2c596f5d0d8d.webp","name":"Nature - Hybrid Pack"},"polygonCount":76,"publishedDate":"2023-06-23T16:15:31Z","publisher":{"id":"12903","name":"Nicrom","url":"https://nicrom.artstation.com/"},"rigged":false,"slug":"nhp_grass_a1_h60cm_01c-274900185586","sourceUrl":"https://assetstore.unity.com/packages/slug/181109?aid=1011loDfK","stats":{"viewCount":4},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":1,"name":"Architecture","slug":"architecture"}],"colors":["gray","cyan","black","blue"],"downloadable":true,"embedUrl":"https://sketchfab.com/models/7bd81e6b20904569959503a400955eaf/embed","fileSize":4052412,"free":true,"id":274893520022,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/7bd81e6b20904569959503a400955eaf/images/fde02172f60346dcb90206d8138eef45.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7bd81e6b20904569959503a400955eaf/images/c621db80740e44c48f865641ce975313.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7bd81e6b20904569959503a400955eaf/images/34627f407e28441692381f24d0ae9780.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7bd81e6b20904569959503a400955eaf/images/f01b2aebb9ea4fbc9bedc766f9cc6797.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7bd81e6b20904569959503a400955eaf/images/a34ff350963d41f8b33b2b4f987c9eae.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/7bd81e6b20904569959503a400955eaf/images/34627f407e28441692381f24d0ae9780.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2019-08-18T23:41:12Z","modelUpdatedTime":"2019-08-18T23:41:12Z","name":"Farmhouse Fitness Center","originSource":"SKETCHFAB","packageId":"7bd81e6b20904569959503a400955eaf","polygonCount":36028,"publishedDate":"2019-08-18T23:41:12Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/d40b95e797bc48cb82d4d53e8f60f42b/f02f25466b8b4f3f969a94c36c92a876.jpeg","name":"adamantdesign","profileUrl":"https://sketchfab.com/adamantdesign"},"rigged":false,"slug":"farmhouse_fitness_center-274893520022","sourceUrl":"https://sketchfab.com/3d-models/7bd81e6b20904569959503a400955eaf","stats":{"viewCount":12},"tags":null,"vertexCount":19246},{"animatedCount":0,"categories":[{"id":7,"name":"Furniture & Home","slug":"furniture-home"}],"colors":["cyan","black"],"description":"Mixaill studio presents a good solution for your games, VR projects and simulators. \nLaundry - interior and props - this is building with interior includes washing machines and other facilitiesPack of vegetables and props including vegetables (carrots, lettuce, bean, cabbage, leek, cauliflower, onions, garlic, peppers, chillies, potatoes and tomatoes), varios crate types (plastic and wooden) and 11 different display/stands.
Potatoes, chilli, tomato and pepper comes with 2 different texture sets, carrots with 4.
Wooden crates come with various different texture sets, plastic boxes with 2.
Full crates have 2 materials for vegetables and crate, so you can do multiple combinations to have many different ones.
Each vegetable type comes with 1 texture set (14 materials in total counting color variations), crates 17 sets total counting color variations, stands 1 set each.
Each set comes with Albedo, Normal and MASK texture (ao, rough, metal)
Each crate have around 20 to 50K verts, rest of objects between 500 and 2000. LOD0 to LOD4 included.
Suitable for kitchens, decoration, supermarkets, street markets, shops, etc...
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Support and Social Links
Discord | Forum | Facebook | Twitter | YouTube
Supported Render Pipelines
✔ Built-In (Unity 2021.3.0+)
✔ URP (Unity 2021.3.0+, supported via included package)
✔ HDRP (Unity 2021.3.0+, supported via included package)
Key Features
- Most of the models have LODs to ensure an optimal performance.
- The models have custom lightmap UVs.
- All vegetation shaders have wind simulation.
- Slope correction shader feature. When enabled, the grass/flowers/reedmace will point upwards even when placed on steep slopes.
- The grass and flower shaders use white and greyscale textures. This makes it easy to customize the colors or use custom textures.
- Water shader with color depth and distortion.
- Custom material inspectors. Tooltips are displayed when the mouse is hovering over a field name.
- Large demo scene that showcases the 3 biomes.
Other Assets by Nicrom
- Palette Modifier - Editor extension that allows you to modify, directly inside Unity the colors of a texture atlas used by Low Poly models.
Compatibility with Third Party Assets
Third Party Assets Used in the Promotional Materials
","id":274900172692,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_20.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_50.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_80.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_110.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_140.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_170.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_200.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_230.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_260.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_290.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_320.webp"},{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/Screenshots/NHP_Grass_A1_H60cm_01a_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a/NHP_Grass_A1_H60cm_01a.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-15T12:58:31Z","modelUpdatedTime":"2023-06-23T16:15:33Z","modelUrl":"https://models-cdn.yahaha.com/00181109/NHP_Grass_A1_H60cm_01a.obs.glb","name":"NHP_Grass_A1_H60cm_01a","originSource":"ASSET_STORE","packageId":"00181109","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/131c3d0c-c19d-4a4e-ae4d-2c596f5d0d8d.webp","name":"Nature - Hybrid Pack"},"polygonCount":76,"publishedDate":"2023-06-23T16:15:31Z","publisher":{"id":"12903","name":"Nicrom","url":"https://nicrom.artstation.com/"},"rigged":false,"slug":"nhp_grass_a1_h60cm_01a-274900172692","sourceUrl":"https://assetstore.unity.com/packages/slug/181109?aid=1011loDfK","stats":{"viewCount":5},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["yellow","black","green"],"description":"Demo Build (Built-In) | Demo Build (URP) | Demo Build (HDRP)
Support and Social Links
Discord | Forum | Facebook | Twitter | YouTube
Supported Render Pipelines
✔ Built-In (Unity 2021.3.0+)
✔ URP (Unity 2021.3.0+, supported via included package)
✔ HDRP (Unity 2021.3.0+, supported via included package)
Key Features
- Most of the models have LODs to ensure an optimal performance.
- The models have custom lightmap UVs.
- All vegetation shaders have wind simulation.
- Slope correction shader feature. When enabled, the grass/flowers/reedmace will point upwards even when placed on steep slopes.
- The grass and flower shaders use white and greyscale textures. This makes it easy to customize the colors or use custom textures.
- Water shader with color depth and distortion.
- Custom material inspectors. Tooltips are displayed when the mouse is hovering over a field name.
- Large demo scene that showcases the 3 biomes.
Other Assets by Nicrom
- Palette Modifier - Editor extension that allows you to modify, directly inside Unity the colors of a texture atlas used by Low Poly models.
Compatibility with Third Party Assets
Third Party Assets Used in the Promotional Materials
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