Triangles count : 44+77+156=272
Vertex count : 24+38+80=142
UnWrapped UVs : Yes, non-overlapping
Ambient Occlusion : Yes
PBR Textures:
> AlbedoMap: 4096x4096 to 128x128
> NormalMap: 4096x4096 to 128x128
> AOMap: 4096x4096 to 128x128
> MetallicSmoothnessMap: 4096x4096 to 128x128
If you have troubles or questions, please contact me!