Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
UV not overlapped
\nTextures
2K textures with four variation.
-Diffuse Only - Blue ( Stylized)
-Diffuse Only - Gren ( Stylized)
-Diffuse Only - Violet ( Stylized)
-Albedo - Normal Map - Specular - Emissive ( PBR )
-Violet (PBR)
-Green (PBR)
UPDATE 1.1
\nAnimations changed;
\nAnimations
\n-Idle
-Walk
-Run
-Attack
-Death
New PBR Texture color variations added.
\n-Green
-Violet
Simple People 3 - Cartoon Assets
A simple asset pack of characters to create a simple cube style game with our other assets.
Works with Unity ragdoll and mo cap data
12 Characters - 3 Variations each
Asian Master, Aviator, Sea Captain, Cook, English Guard, Graduate, Hula Girl, Life saver Girl, Road Cop, Sailor, School Girl, and WeightLifter
Approx 300 tris
512x512 texture
One drawcall each
16 Animations
Idle, Walking, Running, Wave, Check watch, Wipe mouth, Standing Jump, Running jump, Falling, Sexy dance, Leaning against wall, Smoking, Sitting on ground, Crossing arm, Hands on hips and Death
◼ Compatibility ◼
- Supports Universal Render Pipeline (URP) - URP Guide Here
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Follow us for updates, promotions, previews & tutorials:
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animation controllers except simple
animator controllers for demoscene.
Some cloth parts are compatible with one of the body types, others are universal. For example - \"npc_csl_pants_01f\" works only with \"npc_hmn_01f\", \"npc_csl_pants_02\" are suitable with both \"npc_hmn_01f\" and \"npc_hmn_01m\". Meshes are made in Maya, so keeping the original normals is recommended. There are 2 uv sets on body meshes - ov0 with separated head and overlapped uv shells, uv1 - all uv components are unique on a single texture sheet.
Every cloth mesh has a few material variants based on color or normal/ao maps. Upper cloth splits into sub-parts - torso, sleeves, and capes.
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\n\nThe complete golem model is a single mesh with single material. 4 texture sets(based on colors) are available that can be applied to the material creating 4 types of Golem. The model is completely rigged for the purpose of animation. 15+ animations are included with this model.
\n\nPoly-count is kept as low as possible. All textures are very high quality with 2K resolution. All polygons are quads and no tris or N-Gons are used in geometry during production.
\n\nReady to be used in Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
\n\n\n\n\nKey Features :\n\n\n****************\n- Minimum possible poly-counts\n- 1 Mesh, 1 Material\n- Fully Rigged\n- Real world scale\n- Only Quads(No tris or N-Gons)\n- Non-overlapping Unwrapped UVs\n- High quality 2K resolution textures\n- Available in 4 color sets\n- 15+ Animations\n\n\n\nModel Information :\n\n\n****************\n- Vertices : 1144\n- Faces : 1030\n- Triangles :2060\n- Rigged : Yes\n- Animated : Yes\n- UV Mapped: Yes(Non-Overlapping)\n\n\n\nTextures :\n\n\n***********\n- Base Color\n- Metallic Map\n- Roughness Map\n- Emission Map\n- Specular Map\n- MetallicSmoothness Map\n- SpecularSmoothness Map\n- AO Map\n- Normal Map\n\n\n\nAnimations :\n\n\n**************\n- T-Pose\n- Default Pose\n- Boxing Idle\n- Boxing Punch\n- Boxing Kick\n- Boxing Hit\n- Boxing Taunt\n- Boxing Victory\n- Boxing Defeat\n- Idle\n- Looking Around\n- Walking\n- Running\n- Careful Walking\n- Jump\n- Jump Attack\n- Punch\n- Heavy Punch\n- Samba Dance\n- 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