This was the model, that caught the attention of the curator Enrique Salmoiraghi. Then he approached me if i would like to build the Mutant Club for The Wrong ( Biennale )
Built with Gravity Sketch VR. No extra UV mapping applied. Using the UV as it is generated by GS. This was one of my first tests with the curved surfacetool for building entire rooms. Sketchfab online editor made it easy to apply textures and lighting. And enabled me to visit the club in VR with Chromium and Vive.