YEAR 2
CORE PROJECT 1 WEEK 1: Asset Design
Here is a simple, low-poly, flat-coloured character made in Maya using block-modelling and the paint vertex colour tool. We were told to create a simple render of either a character or an environment from a 2D work, so I decided to use a character from one of my favourite games, Oneshot!
I think they came out really nicely!
I have no idea why the sketchfab version is so dark but whatever