Asset Overview
Low poly chandelier for a cathedral dungeon environment in Unreal Engine. This looks even more alive when I added the particle effects of the candle flames, like the other props, my deadline was also very strict, this was one out of 30 or so, which had to be modeled and textured in under 2 weeks.
The base and chain are seperate, because it was easier to texture them in Substance Painter and possibly animate as well. If anyone wants me to upload those parts, let me know below.
Edit: This is very old and the triangle count is way too high, so I'm not too fond of this one. Just a heads up.