The attached video shows most of the objects along with their example variants. You can configure the bulbs according to your needs because each light bulb is a separate object. Most of the objects are intentionally divided into elements so that you can rotate and configure individual elements according to your needs.
The collection includes:
1. Crossing Gate - 3 variants included (Open, Closed and Animated) - 2 textures sets (Main Body and Light Bulbs) - 3900 Triangles - 4756 Vertices - The model is divided into a few objects (Main Body, Gate, and Light Bulbs)
2. Crossing Gate Signals - 2 textures sets (Main Body and Light Bulbs) - 3900 Triangles - 4756 Vertices - The model is divided into a few objects (Main Body and Light Bulbs)
3. Railway Signals - 3680 Triangles - 1705 Polygons - 2476 Vertices - The model is divided into a few objects (Main Body and Light Bulbs)
4. Railway Semaphore - 3 variants included (Green, Orange, and Red light) - 2442 Triangles - 1123 Polygons - 1665 Vertices - The model is divided into a few objects (Main Body, Arm, and Light Bulbs) to suit the animation and setup process.
5. Crossing Gate Signals - 6504 Triangles - 3162 Polygons - 4252 Vertices - The model is divided into a few objects (Main Body and Light Bulbs)
6. Traffic Lights - 2 variants included (3 and 4 sided hanging light) - 11860 Triangles - 12987 Vertices - 3 textures sets (Main Body, Light Bulbs, and Walk Signal Light)
7. Big Traffic Lights On Arm - 11860 Triangles - 12987 Vertices - 3 textures sets (Main Body, Light Bulbs, and Walk Signal Light) - The model is divided into a few objects (Main Body, Arms, and Light Bulbs) to suit the setup process.
8. Hanging Traffic Lights - 2 textures sets (Main Body and Light Bulbs) - 7188 Triangles - 6943 Vertices
General technical specification: - Mostly 1024 up to 4096 Diffuse and AO textures - Models are correctly divided into parts when needed. - Models are completely unwrapped. - Models are fully textured with all materials applied. - Pivot points are correctly placed to suit the animation process. - Models are scaled to approximate real-world size (centimeters). - All nodes, materials, and textures are appropriately named.
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\nIn addition to cameras and lighting fixtures, this package includes a variety of stands, tripods, apple-boxes, sandbags, grip equipment such as reflectors and diffusers, and trusses for hanging lights and building larger structures. \n \n
\nMost assets are included in both static / pre-posed and animatable versions. In addition, most of the included lights and cameras include one or more set of alternate materials to further increase the sense of movie sets filled with diverse equipment. \n\n
\nA variety of demo scenes are included to showcase various configurations that the equipment can be arranged in, based on real world setups. \n\n
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