This pack contains over 600 unique assets and FX to build your own dungeons for your fantasy game. Thanks to the modularity of the architecture assets you can create a vast variety of dungeons with modular walls, floors and much more. Decorate your game with a variety of props such as furniture, carts, crates, flags and much more. All modular assets can be placed efficiently with one-unit grid snapping. Works for top-down and first/third person view.
IMPORTANT:
- Unity: Supports Built-in Render Pipeline and URP (Unity 2019.4.30 and above)
- Unreal Engine: Works with UE version 4.22 & above, and UE 5
Also contains demoscenes (only for Unity & Unreal Engine) as seen in the trailer and screenshots and a documentation to get you started!
Features:
3D Assets:
- 350 modular architecture assets
- 371 preassembled dungeon modules
- 301 unique prop assets
- preassembled prop compositions
- All assets have a custom lightmap UV in the second channel and colliders where needed. The skeleton asset is not rigged.
Textures:
- The entire modular architecture set works with only 3 materials
- 3 tileable textures for modular architecture assets with x3 variations for each
- PBR ready (architecture and bigger props)
FX: (compatible only with Unity & Unreal Engine)
- Stylized effects for fire, steam, fog, godrays and particles
Technical details:
- Textures: 41 Base Color Textures, 20 Normal Maps, 25 Metallic Maps, 2 Emission Maps
- Texture dimensions: 84 2048x2048, 2 1024x1024, 1 256x256, 1 64x64
- Types of materials and texture maps: PBR ready (all modular and some props), Base Color Maps, Normal Maps, Metallic Maps, Emission Maps
- Polygon count: Props 2 - 2136, Architecture 2 - 505
- Number of meshes: 689
- UV mapping: Yes
- Lightmap UVs: Yes
- Colliders: Yes
- LOD: No
- Rigging: No
- Animations: No
Release notes:
Current Version:
Don't forget to back up your project before updating the package.
- Unity Package: Fixed an issue with missing Prefabs inside LVL_01_O_small_add_concave_S_1.prefab
Version 1.2:
- Updated UE Project: To fix an issue where errors occured when building the project, we removed all box colliders and replaced them with custom and/or generated colliders.
- Updated Blender file including new colliders for UE assets
- Added UE 4 Project file
- Upgraded pack to Unity version 2019.4.30
-
IMPORTANT: With this update, the pack no longer supports LWRP, instead we upgraded the pack to work with URP out of the box
- Added project for URP version 2019.4.30
- Added double sided shader for the built-in render pipeline version
- Removed collider from godrays
- Added missing prop colliders
- Minor fixes to FX fog
- Fixed minor issues with demo maps
- Updated some assets' lightmap UVs
- Updated documentation
Version 1.1:
- Added new demoscene
- Added PBR textures and normal maps for floors, walls, trim stones, dirt and bonepile, gold, stone deco, orevein and woodplanks
- Complete rework of goldpile and bonepile textures
- Additional goldpile variation added
- Updated meshes
- Updated Documentation