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The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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With these pieces combined, with their many possible combinations, you can really bring together a nice looking temple or stone environment scene. \nIncluded with a fair amount of nature prefabs and ground textures to dress your landscapes! \n \nPerhaps you do not wish to keep this \"stone\" look for your scene, and instead wish to have more lighter elegant looks? Easy enough: \n \nWith the multiple secondary textures available, just change the main materials' albedo to the secondary corresponding albedo. \n- Painted Statues become worn marble \n- Stone walls and arches lighten up \n- Round pillars become worn lighter marble and less stone looking. \n- Even the roof material itself can be tweaked. 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\n\nSuitable for factories, hangars, warehouses, etc..
\n\nRealistic scale. For interiors. Support cables removed in 4 objects in case you want to use fluorescent light attached to the ceiling or a large cable in pendant light.
\n\n\nLight 1 2500 vert 4600 polys \nLight 2 1700 vert 3400 polys \n \n\n3 LODS levels included
\n\nlight 1
\n\n\nLOD1 3200 polys \nLOD2 2300 polys \nLOD3 1300 polys \n \n\nlight 2
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\n\nObstacle Run is a collection of 3D modules, prop to build your levels for you competitive obstacle racing games.
\n\nContent
\n\nThis package contains:
\n\n\nover 30 different modules and ojects to build your levels
\n24 different obstacles (some with modular textures to make color variations), including 10 mechanized obstacles with customizable speeds, rotations and floating.
\nA rigged character with modular texture, compatible with mixamo and all humanoid animations.
\n10 items for your minigames
\nSeason 2 added 3D Models
\n2 Maps
\n \n\n-Some decorative assets
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-Modular weapons
-Turrets, missile silo, radar
-1 torpedo + 2 missiles included
-7 different texture sets
-PSD with intact layers is included
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Texture sizes are 4096 and 1024
-Tris count ca. 13000
-Final tris count depends on how many weapons are used for the ship
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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