Ratkin_Warlord_With_Skeleton_LOD Prefab

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Author name
Mister Necturus
Source
Unity Asset Store
Polygon Count
28,108
Release Date
2018-09-18
License
Standard Unity Asset Store EULA
Ratkin Warlord
7 Assets

Package Overview


Low polygonal game ready animated model of Ratkin Warlord with his skeleton.

Low polygonal character version (LOD) included(not for skeleton).
Skeletal version included.
There are 3 different ratkin body, armor color textures.

Mecanim rig setup.
PBR shaders.

Model with 4 axes has 10,175 (4,611 LOD) polygons, 20,038 (9,015 LOD) triangles and 10,470 (5,008 LOD) vertexes.
Skeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes.

Rig has 69 bones.

Textures: diffuse, specular, opacity, self illumination and normals maps.
TIF file format 512x512, 1024x1024, and 2048x2048

Character has 66 animations.

1) Ratking_W_IDLE: 0 - 100 fr.,
2) Ratking_W_anger: 101 - 151 fr.,
3) Ratking_W_Eating: 152 - 272 fr.,
4) Ratking_W_Looking_around: 273 - 449 fr.,
5) Ratking_W_Pick_object: 451 - 491 fr.,
6) Ratking_W_pointing_A: 492 - 552 fr.,
7) Ratking_W_Shrugs: 553 - 598 fr.,
8) Ratking_W_Stretching: 599 - 699 fr.,
9) Ratking_W_Talking_A: 700 - 740 fr.,
10) Ratking_W_Talking_B: 741 - 891 fr.,
11) Ratking_W_warning: 892 - 952 fr.,
12) Ratking_W_Jump_standing: 953 - 1028 fr.,
13) Ratking_W_Climbing_wall: 1033 - 1063 fr.,
14) Ratking_W_Crawling: 1068 - 1098 fr.,
15) Ratking_W_falling_down: 1103 - 1143 fr.,
16) Ratkin_2W_wapons_back: 1148 - 1188 fr.,
17) Ratkin_2W_wapons_ready: 1189 - 1225 fr.,
18) Ratkin_2W_COMBAT_Mode: 1226 - 1276 fr.,
19) Ratkin_2W_moveTOblock: 1277 - 1283 fr.,
20) Ratkin_2W_block: 1284 - 1314 fr.,
21) Ratkin_2W_moveFROMblock: 1315 - 1321 fr.,
22) Ratkin_2W_Combo_360_Smash: 1322 - 1407 fr.,
23) Ratkin_2W_Dodge_Jump_Backward: 1408 - 1433 fr.,
24) Ratkin_2W_Dodge_Jump_Left: 1434 - 1459 fr.,
25) Ratkin_2W_Dodge_Jump_Right: 1460 - 1485 fr.,
26) Ratkin_2W_duck_below_high_swing: 1486 - 1521 fr.,
27) Ratkin_2W_Heavy_Smash: 1522 - 1562 fr.,
28) Ratkin_2W_Hit_from_back: 1563 - 1598 fr.,
29) Ratkin_2W_Hit_from_front: 1599 - 1634 fr.,
30) Ratkin_2W_Hit_from_left: 1635 - 1670 fr.,
31) Ratkin_2W_Hit_from_righ: 1671 - 1706 fr.,
32) Ratkin_2W_L_parry_high_left: 1707 - 1742 fr., 33) Ratkin_2W_L_parry_mid_front: 1743 - 1778 fr.,
34) Ratkin_2W_L_swing_high_straight_down: 1779 - 1814 fr.,
35) Ratkin_2W_L_swing_left: 1816 - 1851 fr.,
36) Ratkin_2W_L_swing_right: 1852 - 1887 fr.,
37) Ratkin_2W_L_thrust: 1888 - 1923 fr.,
38) Ratkin_2W_Moving_left: 1924 - 1944 fr.,
39) Ratkin_2W_Moving_right: 1945 - 1965 fr.,
40) Ratkin_2W_R_parry_high_right: 1966 - 2001 fr., 41) Ratkin_2W_R_parry_mid_front: 2002 - 2037 fr., 42) Ratkin_2W_R_swing_high_straight_down: 2038 - 2073 fr.,
43) Ratkin_2W_R_swing_left: 2074 - 2109 fr.,
44) Ratkin_2W_R_swing_right: 2110 - 2145 fr.,
45) Ratkin_2W_R_thrust_mid: 2146 - 2181 fr.,
46) Ratkin_2W_Scissors_Blow: 2182 - 2217 fr.,
47) Ratkin_2W_Smash Frenzy: 2218 - 2373 fr.,
48) Ratkin_2W_Tracking: 2374 - 2549 fr.,
49) Ratkin_2W_Two_jump_bows: 2550 - 2600 fr.,
50) Ratkin_2W_Windmill_bow: 2601 - 2646 fr.,
51) Ratkin_2W_Knocked_backward: 2647 - 2687 fr.,
52) Ratkin_2W_Down_back: 2688 - 2728 fr.,
53) Ratkin_2W_Recover_from_knocked_backward: 2729 - 2769 fr.,
54) Ratkin_2W_Knocked_forward: 2770 - 2798 fr.,
55) Ratkin_2W_Down_forward: 2799 - 2839 fr.,
56) Ratkin_2W_Recover_from_knocked_forward: 2840 - 2872 fr.,
57) Ratkin_2W_Die_knocked_backward: 2873 - 2890 fr.,
58) Ratkin_2W_Die_knocked_forward: 2895 - 2912 fr.,
59) Ratkin_2W_Dying_A: 2917 - 2982 fr.,
60) Ratkin_2W_Dying_B: 2987 - 3027 fr.,
61) Ratkin_2W_Casual_walk: 3032 - 3068 fr.,
62) Ratkin_2W_Cautious_walk: 3073 - 3113 fr.,
63) Ratkin_2W_combat_run: 3118 - 3140 fr.,
64) Ratkin_2W_Jump_runing: 3145 - 3185 fr.,
65) Ratkin_2W_run: 3190 - 3216 fr.,
66) Ratkin_2W_Walking_back_A: 3221 - 3256 fr.,

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