This is 3D Voxel Character and Stage Models Asset.
(Not include Animation)
Character Models
BlendShape is implemented in these character models, and the facial expression and eye height can be changed by changing the values.
File Type : .fbx
Rig Type : Humanoid
-ModelPolygonsTemplate-
BlazerA(3,208 polygons)
BlazerB(3,232 polygons)
BlazerB_WithScarf(3,832 polygons)
CutterShirtA(3,220 polygons)
SailorA(3,288 polygons)
SailorB(3,112 polygons)
SailorB_WithSweater(3,648 polygons)
SailorC(3,140 polygons)
SailorC_Normal(3,116 polygons)
SweaterA(3,060 polygons)
SweaterB(2,972 polygons)
SweaterB_withPartker(3,764 polygons)
Stage
File Type : .fbx
Rig Type : Generic
Count of Total Polygons
ClassRoom : 3,083 polygons
Corridor : 510 polygons
Ground : 11,264 polygons
Shoebox : 1,712 polygonns