All the overpasses, freeway signs, billboards and traffic signs you need to create congested highways, busy streets or the foundation for any roadway network. Use the interchange, various ramps, loops, semi-directs and much more!
Modeled and textured by Mihailo Radosevic, with cover art by Alex Shyp.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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\nPackage has hundreds of fbx-files all made to prefabs.\n
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Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the inside faces are deleted to save on tris count.
\n\n
This pack contains 2 bombers and 2 gunships with weapons and equipment. They can be used in space RTS games, in a sidescroller game or in a top-down shoot’em up.
\n\n
The models are unskinned, unrigged and have no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
\n\n
\n
2 bombers, 2 gunships
\n
Modular weapons
\n
3 anti-capital torpedoes included
\n
3 barrels + 2 plasma cannons
\n
2 armor plates
\n
3 turrets with firing animations
\n
changeable decals
\n
8 damage decals
\n
6 different texture sets
\n
PBR textures
\n
texture size is 1024
\n
tris count ca. 600 - 1000
\n
final tris count depends on how many weapons are used for the ship
\n
\n\n
The following textures are included:
\n\n
\n
Albedo map, PNG format
\n
Ambient Occlusion (AO) map, PNG format
\n
Illumination map, Targa format 32 bit with alpha channel
\n
Normal map, PNG format
\n
Specular map, PNG format
\n
Gloss map, PNG format
\n
Metalness map, PNG format
\n
\n\n
Depending on your game engine/3D application you may need to rescale the models.
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\nPackage has hundreds of fbx-files all made to prefabs.\n
● modular walls, windows, floor etc. (making any width, length rooms);
● office furniture;
● retro computers;
● office chair;
● office fan;
● bed;
● books;
etc.
● most of textures - 4K;
● average 1000 - 5000 tris, low-poly;
● operating scripts.
- built-in, Universal, HDRP is supported (via built-in material upgrader: Edit > Render Pipeline > Upgrade materials to your SRP);
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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895980582,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/Screenshots/steak_floor04_plastic01_.5X1_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1/steak_floor04_plastic01_.5X1.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor04_plastic01_.5X1.obs.glb","name":"steak_floor04_plastic01_.5X1","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":2,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor04_plastic01_5x1-274895980582","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":1},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","brown","cyan","orange","gray"],"description":"
This pack contains pirate resource ships. The spaceships can be used in space RTS games for the economy part or in a sidescroller / top-down shoot’em up as neutral ships.
-Resource harvester
-Resource container
-Mining vessel
-3 low poly asteroids (2 variants)
-Changeable decals on harvester and mining vessel
-7 different texture sets for all models
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Texture sizes are 2048 (mining vessel, spacebox) and 1024 (harvester, decals)
-tris count asteroids: 268
-tris count harvester: ca. 1100
-tris count mining vessel: ca. 2700
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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This pack contains a Progenitor spacestation with modular weapons. The spacestation can be used in space RTS games or as an end boss in a sidescroller game. It can also be used in a top-down shoot’em up.
-Station with 7 turret types
-Animated hangar doors
-Modular design
-1 torpedo + 2 missiles included
-Torpedo and missile launchers
-Changeable decals
-8 damage decals
-6 different texture sets
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Texture sizes are 8192 and 2048
-Tris count ca. 12000
-Final tris count depends on how many weapons are used for the station
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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This pack contains 4 animated mechs with modular weapons.
Please note: You can check out the free test mech “Striker” available here
You can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well.
-Heavy Mech Falcon
-Heavy Mech Hellfire
-Heavy Mech Priest
-Heavy Mech Punisher
-30+ animations (in place + root motion)
-Non-humanoid Skeleton with 19 bones
-Modular weapons
-Cannons, lasers, MGs, long- and short-range-missile launchers
-2 missiles, 2 projectiles
-34 decals
-Arms are destructible (can be blown off)
-Hands have no bones and are not animated
-Hands are optional and can be removed/replaced with weapons
-5 different texture sets
-PSDs with intact layers are included
-PBR textures (metallic)
-Ready to use prefabs of all models are included
-Texture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition)
-Final tris count depends on how many weapons are used for the mech
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
","fileSize":"1632415532","id":274895621773,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_20.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_50.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_80.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_110.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_140.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_170.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_200.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_230.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_260.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_290.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_320.png"},{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/Screenshots/DecalProblemSolver_1_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1/DecalProblemSolver_1.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-12-19T06:19:08Z","modelUpdatedTime":"2021-06-09T10:58:45Z","modelUrl":"https://models-cdn.yahaha.com/00127529/DecalProblemSolver_1.obs.glb","name":"DecalProblemSolver_1","originSource":"ASSET_STORE","packageId":"127529","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/32cff53f-7e98-4137-8b19-3b54aaf367c1.webp","name":"Heavy Mechs Collection I"},"polygonCount":2,"publishedDate":null,"publisher":{"name":"MSGDI"},"rigged":false,"slug":"decalproblemsolver_1-274895621773","sourceUrl":"https://assetstore.unity.com/packages/slug/127529?aid=1011loDfK","stats":{"viewCount":3},"tags":["Heavy Mechs Collection I","mech","mecha","robot","gundam","walker","pbr","pbs","scifi","collection","compilation","mega","pack","bundle","deal"],"unityVersions":["2019.4.12"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","cyan"],"description":"Modular collection of Sci Fi styled building parts. \n \nCurrently at 5732 prefabs, and 1168 meshes. \n \nBuild out futuristic levels for your Sci Fi games. Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895982917,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/Screenshots/steak_floor04_rust01_.5X1_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_rust01_.5X1/steak_floor04_rust01_.5X1.png"}}},"license":{"name":"Standard 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This pack contains an animated mech with modular weapons.
Please note: You can check out the free test mech “Striker” available here
You can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well.
-Light Mech Hammer
-30+ animations (in place + root motion)
-Non-humanoid Skeleton with 19 bones
-Modular weapons
-Cannons, lasers, MGs, long- and short-range-missile launchers
-2 missiles, 2 projectiles
-34 decals
-Arms are destructible (can be blown off)
-Hands have no bones and are not animated
-Hands are optional and can be removed/replaced with weapons
-5 different texture sets
-PSDs with intact layers are included
-PBR textures (metallic)
-Ready to use prefabs of all models are included
-Texture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition)
-Tris count ca. 5300
-Final tris count depends on how many weapons are used for the mech
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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Select or drop a image or 3D model here to search. We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the not visible inside faces are deleted to save on tris count.
This pack contains a modular scifi fighter kit of the US Space Navy with modular weapons. The spaceships can be used in a space themed game.
Please note: The download file contains FBX and OBJ files
The model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
Scifi modular fighter kit
27 modular parts
7 modular fighter weapons
2 missiles are included
Optional modular maneuvering thrusters for newtonian physics based movement
Optional decals: national enblems and labels
5 different texture sets
PSD with intact layers is included
PBR textures
Texture sizes are 4096 (ship), 2048 (weapons) and 1024 (thrusters)
Final tris count depends on how many parts/weapons are used for the ship
The following textures are included
Albedo map, PNG format
Ambient Occlusion (AO) map, PNG format
Illumination maps (color + black/white)
Normal map, PNG format
Metalness map, PNG format
Gloss map, PNG format
Specular map, PNG format
Roughness map, PNG format
Depending on your game engine/3D application you may need to rescale the models.