S_BridgeHolder_01

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Author name
game-obj
Source
CGTrader
Polygon Count
48
Release Date
2023-04-30
License
Royalty Free License
stairsciindustrialfacilitiesbuildingadvancedfoundationmodularcyberpunkfuturisticwalkwaybuilding-componentsarchitecturalbridgecomponentsfactorymilitarygasfuelscience-fictionexteriorfisci-fiindustrial-exteriorsci-fi-exteriorfuturistic-buildingfactory-buildingindustrial-buildingindustrial-factory

Package Overview

My Original Design

Update 2.0

  • Collision Meshes added (except the stair)

Update 1.0

  • a new part added S_BridgeHolder_01 added
  • Foundation textures uploaded ( i am not sure why it didn't )

Important notes :

  • For Real World Scale (CM) : Just Scale the it up to 15 unit (or set the scale option to 15 in importing setting . Except for UE4 Asset)
  • Please Copy/Paste all Textures to a folder beside the scene file . Rename the Folder to Textures
  • Transformations are At 0.0.0
  • Pivots are Optimized For easy Snapping (scene origin)

Objects :

  • S _Stair _01 (With Animation)
  • S _Bridge S1 _01
  • S _Bridge S2 _01
  • S _Bridge C1 _01 (For corners)
  • S _Bridge FS1 _01
  • S _Bridge FS2 _01

Materials :

  • M _Stair _01
  • M _Foundation _01
  • M _TubularFrame A _01
  • M _TubularFrame Y _01
  • M _MetalPlate A _01
  • M _MetalPlate B _01 (For UE4)
  • M _MetalPlate C _01 (For UE4)

PBR Textures :

  • Color Map x 7
  • Ambient occlusion x6
  • Emissive x2
  • Normal Map x6
  • Roughness x6
  • Metallic x6
  • Height x4

3D Formats :

  • Unreal Engine 4
  • 3ds Max 2015
  • Maya
  • FBX 2016(Please Contact for other Versions )
  • 3DS

( Animation not Supported )

  • OBJ (.obj, .mtl)

Importing:

  • Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
  • First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
  • If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)

For unreal engine 4 Asset Just Copy and Paste Content Files in to your Content Folder

If you need help... please send me a message :)