S_HouseGlass_012

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Author name
game-obj
Source
CGTrader
Polygon Count
24
Release Date
2023-04-29
License
Royalty Free License
guardhousesecurityguard-buildingsecurity-roomguardianwatchmancitytownbuildingsecurity-gateurbanexteriorreceptionsmall-buildinghouseparkinggate-accessadobe-challenge-pbr-interior-designsecurity-boothguard-booth

Package Overview

Note : All Models have just 1 Texture Set (4096x4096)
Except Windows-glasses(2048x2048)
For better performance You can skip **Windows-glasses Textures** and assign **Simple Glass Material** instead)

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Low-Poly Guard Booth Gate-Access + Simple Interior with 884 Vertex
Transformations are At 0.0.0 (scene origin)
Real World Scale (CM) : 500CM > 5M Height

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Objects Name :

  • Root > S_GuardHouse_ 01
  • S_ House_ 01
  • S_ HouseGlass_ 01 ( Material> M_ HouseGlass_ 01)
  • S_ Door_ 01
  • S_ GateBox_ 01
  • S_ Gate_ 01
  • S_S topSign_ 01

Material Name:

  • M _GuardHouse _01
  • M _HouseGlass _01

. Textures : 4096x4096 PNG:

  • T _GuardHouse _01 _Base_Color
  • T _GuardHouse _01 _Height
  • T _GuardHouse _01 _Metallic
  • T _GuardHouse _01 _Mixed _AO
  • T _GuardHouse _01 _Normal
  • T _GuardHouse _01 _Normal _DirectX
  • T _GuardHouse _01 _Roughness

2048x2048 PNG :

  • T _HouseGlass _01 _Opacity
  • T _HouseGlass _01 _Base _Color
  • T _HouseGlass _01 _Mixed _AO
  • T _HouseGlass _01 _Normal
  • T _HouseGlass _01 _Normal _DirectX
  • T _HouseGlass _01 _Roughness

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Available formats:

  • 3D Studio Max 2014
  • Maya 2013
  • FBX 2006\2011\2016
  • OBJ
  • 3DS
  • Collada (.dae)

. If You need any assist about my models Like: Custom/Additional Marks and Logo(at no cost)) Textures and Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and...) ... feel free :)