S_TrashCan_Body_VLow_01 (1)

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Author name
game-obj
Source
CGTrader
Polygon Count
79
Release Date
2023-04-30
License
Royalty Free License
rustymetaltrashbinwastecontainergalvanizeddustygarbagerubbishrealisticdustbintrash-canhouseholdashothertrash-bingarbage-bin

Package Overview

Real World Scale (CM Unit)

Objects :

  1. S _TrashCan _01
    Vertex =1978 > - S _TrashCan _Body _01
  2. S _TrashCan _Door _01
  3. S _TrashCan _HandR _01
  4. S _TrashCan _HandL _01

  5. S _TrashCan _Med _01
    Vertex =659

    • S _TrashCan _Body _Med _01
  6. S _TrashCan _Door _Med _01

  7. S _TrashCan _HandR _Med _01

  8. S _TrashCan _HandL _Med _01

  9. S _TrashCan _Low _01
    Vertex =362

    • S _TrashCan _Body _Low _01
  10. S _TrashCan _Door _Low _01

  11. S _TrashCan _HandR _Low _01

  12. S _TrashCan _HandL _Low _01

  13. S _TrashCan _VLow _01
    Vertex =138 (With Open Edges)

    • S _TrashCan _Body _VLow _01
  14. S _TrashCan _Door _VLow _01

  15. S _TrashCan _HandR _VLow _01

  16. S _TrashCan _HandL _VLow _01

Material = M _TrashCan _01

Textures : 4K 2K PNG

  • T _TrashCan _01 _Base _Color
  • T _TrashCan _01 _Metallic
  • T _TrashCan _01 _Roughness
  • T _TrashCan _01 _Mixed _AO
  • T _TrashCan _01 _Normal _DirectX
  • T _TrashCan _01 _Height
  • T _TrashCan _01 _Ambient _occlusion

Formats:

  • UE4 Asset
  • 3Ds Max 2014
  • FBX 2010-2016
  • Maya (.MB) 2013
  • OBJ
  • 3DS

Importing:

  • Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
  • First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
  • If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)

For unreal engine 4 Asset Just Copy and Paste Content Files in to the Content Folder

If you need help... please send me a message :)