S_WallP_DoorT_01

1 View
Find Similar (BETA)Purchase Package
Author name
game-obj
Source
CGTrader
Polygon Count
8
Release Date
2023-04-30
License
Royalty Free License
sciwallbuildingfuturisticcyberpunkmodularadvanceddoorarchitecturalfoundationapartmentwallsscience-fictionsci-fipbrfuturistic-buildingsci-fi-exteriorother

Package Overview

My original Work/Design

Set P

Important Notes :

  • 2 Texture Set ( Single Color but Tintable )
  • Please check the Wire Frame shots before purchase ( This is a low-Poly Product ).
  • all shots are taken in real-time Viewport (not Render tnks to UE4 )
  • The walls and vents are just some simple cubes with normal and mapparallax occlusion map and optimized for real time and game projects .
  • For Real World Scale (CM) : Just Scale the it up to 25 unit (or set the scale option to 25 in importing setting . Skip this step for UE4 Asset)
    • With 26 diffrent variation ( 3d models )

Other Notes :

  • Transformations are At 0.0.0 (scene origin)
  • Y up
  • Z Froward

Objects

Walls

  • S WallP _A 01
  • S_WallP B 01 (With a frame for custom Window)
  • S_WallP Cor A_ 01
  • S WallP _Cor B_ 01
  • S WallP _Crv A_ 01 (curved)
  • S WallP _Crv B_ 01 (curved)
  • S WallP _Tri A_ 01 (angled)
  • S WallP _Tri B_ 01 (angled)
  • S WallP _Door A_ 01 (With a frame for custom Door)
  • S WallP _Small 01 ( smaller wall that helps to build easier)
  • S WallP _VSmall 01 ( smallest wall or maybe sliding door)

Roof :

  • S_ WallP_ Tri_ RB_01
  • S_ WallP_ Tri_ RA_01
  • S_ WallP_ Crv_ RB_01
  • S_ WallP_ Crv_ RA_01

.

Short Walls

  • S _WallP _AS _ 01
  • S WallP _Crv _ AS 01 (curved)
  • S WallP _Crv _ BS 01 (curved)
  • S WallP _Tri _ AS 01 (angled)
  • S WallP _Tri _ BS 01 (angled)
  • S WallP _SmallS 01

.

Misc

  • S _WallP _DoorL _01
  • S _WallP _DoorR _01
  • S _WallP _DoorT _01
  • S_ WallP_ F_ 01 (door frame)

Materials Name : M _WallP _01 ( tintable for Custome color)

Textures :

4K 2K 8-bit png

  • T_ WallP(A)_ 01_ Alpha_ Color (blend the mask for tintable and Custome color)
  • T_ WallP(A)_ 01_ Base_ Color
  • T_ WallP(A)_ 01_ Height
  • T_ WallP(A)_ 01_ Metallic
  • T_ WallP(A)_ 01_ Mixed_AO
  • T_ WallP(A)_ 01_ Normal_DirectX
  • T_ WallP(A)_ 01_ Roughness
  • T_ Wall(A) _ 01_ Displacement

Low poly Sci fi walls - modular