Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\nAll trees work perfectly with Unity terrain or standalone. They also work with the wind element in the scene.
\nIn addition, trees can be easily modified to create a greater number of varieties.
\nAll Unity platforms supported.\n
\nThe species are:
\n-\tCeltis australis (Hackberry)
\n-\tCeratonia Siliqua (Carob tree)
\n-\tCercis Siliquastrum (Judas-tree)
\n-\tCupressus Sempervirens (Cypress)
\n-\tJacaranda
\n-\tLagerstroemia (Crape Myrtle)
\n-\tPhoenix Dactylifera (Palm)
\n-\tPlatanus Hispanica (Plane tree)
\n-\tPodocarpus Neriifolius
\n-\tPopulus Nigra (Black Poplar)
\n-\tQuercus Ilex (Evergreen Oak)
\n-\tQuercus Robur (Common Oak)
\n-\tTilia Tormentosa (Silver Lime)
\n-\tTipuana Tipu (Tipa)
\n-\tWhashingtonia Robusta (Palm)\n\n
Supported Unity versions:
\nPackage has been submitted using Unity 2019.3.7f1 to improve compatibility with the range of these versions of Unity. Works with last version of Unity.
This pack contain 15 kind of trees for a city or park made with unity creator trees and working with the objective of assimilate to the characteristics and size of each species, and paying special attention to the textures of the barks, fronds, leaves and flowers of each type.
\nAll trees work perfectly with Unity terrain or standalone. They also work with the wind element in the scene.
\nIn addition, trees can be easily modified to create a greater number of varieties.
\nAll Unity platforms supported.\n
\nThe species are:
\n-\tCeltis australis (Hackberry)
\n-\tCeratonia Siliqua (Carob tree)
\n-\tCercis Siliquastrum (Judas-tree)
\n-\tCupressus Sempervirens (Cypress)
\n-\tJacaranda
\n-\tLagerstroemia (Crape Myrtle)
\n-\tPhoenix Dactylifera (Palm)
\n-\tPlatanus Hispanica (Plane tree)
\n-\tPodocarpus Neriifolius
\n-\tPopulus Nigra (Black Poplar)
\n-\tQuercus Ilex (Evergreen Oak)
\n-\tQuercus Robur (Common Oak)
\n-\tTilia Tormentosa (Silver Lime)
\n-\tTipuana Tipu (Tipa)
\n-\tWhashingtonia Robusta (Palm)\n\n
Supported Unity versions:
\nPackage has been submitted using Unity 2019.3.7f1 to improve compatibility with the range of these versions of Unity. Works with last version of Unity.
Package contents:
+ 570 assets.
Male & Female characters, with dozens of clothing items, skins and accessories included.
- 8 - Premade Character Variations
set up to work right out of the box.
- 15 - Animations Included (8 male & 7 female animations) and Mecanim compatible.
(6 Idle, 2 Praying, 1 Sitting, 2 Walking, 2 Working and 2 Worshipping animations)
- 47 - Buildings and Structures
Huts, Tents, Camps, Shrines, Towers, Bridges, etc
- 128 - Rocks, Stones and Cliff Formations
Obelisks, Stones, Pavement, Canyon Walls, Cliffs, Rock Clusters, etc
- 201 - Tools, Pottery Items and many more Props
Stone Wheels, Weapons, Tools, Fossils, Bones, Flags, Fences, Boats, Rafts, Gates. etc
- 137 - Trees, Plants and Vegetation Props
Pine Trees, Trees, Bushes, Vegetables, Grain, Ferns, Mushrooms
- 22 - Particle Systems and Background Sprites
Sun Shafts, Fire, Butterflies, Swarms, Fog, etc
- 7 - Skyboxes, handpainted.
Demo Scenes and Post-Processing profile.
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----------------------------------------------------------------
Create amazing fantasy scenes fast with this Spawner Pack for the Big Environment Pack Reforged asset!
I love modular asset packs!
I get excited by visions of the amazing worlds I could create, and so i start placing blocks... and then reality sets in.
Manually placing tens to hundreds of thousands of perfectly aligned objects into your scene is intensely time consuming.
Wouldn't it be cool if you could create and place infinite variatons of landscapes within minutes? What about flattening the terrain under buildings, or painting forests, or making roads, paths, rivers and fences?
Enter the Procedural Worlds Spawner Pack for Big Environment Pack Reforged. It merges the procedural power of Gaia Pro and GeNa Pro with your artistic vision to enable you to create in minutes what would take weeks or months by hand!
Sample Work Flow:
Here is a example work flow for how you would create or enhance your scene with the BEPR Spawner Pack asset.
1. Create your terrain with Gaia Pro 2021
2. Fill your scene with GeNa Pro:
3. Finalize & optimize your scene with Gaia Pro
Please note, steps 1 & 3 are optional and can either be omitted completely or done with your existing tool of choice. GeNa Pro works with both mesh terrain and Unity terrain.
Design Time or Runtime!
GeNa Pro works as happily at run time as it does at design time. For more advanced developers the GeNa Pro spawners can be executed via scripts at runtime for completely random procedural environments.
Unofficial SRP Support!
The Big Environment Pack Reforged officially does not support HDRP & URP, but as with our other spawner packs we added unofficial support packages that replace the shaders used in the pack with compatible Gaia shaders - this allows you to use the pack in all render pipelines. (Requires Gaia Pro, some limitations apply, e.g. trees will not use billboards, VFX might look different across the pipelines, etc.)
Required Assets:
The BEPR - Spawner Pack is a hybrid asset pack. What this means are that there are several other packs that must also be purchased and installed in order for it to work as it builds on their content and systems.
Big Environment Pack Reforged by Philipp Schmidt
Gaia Pro 2021 - Awards 2020 Winner - Best Artistic Tool.
GeNa Pro - Awards 2018 Finalist (GeNa) - Best Artistic Tool.
Note : Gaia Pro 2021 is optional - you can use the GeNa presets on unity terrains made with other tools as well.
Need help or want to know more?
About Procedural Worlds:
At Procedural Worlds our mission is to empower people to create, automate and navigate worlds. Our products are easy to use, nicely integrated and well supported.
We service indies, professionals and enterprise with our tools, and deliver custom projects for studios, enterprise and government. Our special power is that we have both a deep procedural technology stack, and an amazing team of experts, and we leverage this unique combination to create applications, games, sims, mapping and mmo / metaverse experiences at a fraction of the typical time and cost. Check out our gallery, and then
We are a Unity Partner, Intel Partner, and have been a top asset store publisher since we first launched Gaia in 2015. Our reviews over this time speak for themselves.
Our Products:
Bundles
World Building Bundle - 2021 Edition - Get another 20% off our most popular tools with this awesome bundle. It includes Gaia Pro 2021, Gena Pro, Ambient Sounds, Pegasus and SECTR 2019.
Tools
Gaia Pro 2021 - Gaia 2 is an introductory version of Gaia Pro. Gaia 2 expands on the original Gaia 1 with multi terrain and biome support.
GeNa Pro - GeNa Pro os the big brother of GeNa 2. It is a complete re-write, and includes all of the capability of GeNa 2 plus the ability to create splines, rivers, roads and villages and to shape and fill your terrain with rocks, trees grasses and more.
SECTR Complete 2019 - A suite of performance-enhancing tools that enable open world streaming, massive mobile games and includes the latest techniques in audio occlusion and propagation.
Ambient Sounds - A tool that creates interactive soundscapes that also comes with professionally composed sound effects and music library.
Pegasus - A system that can drive anything along a path. Great for cut-scenes, and even has an ambient ai that supports formations, animation and local avoidance for your NPCs and animals!
Stamp Packs
As the inventor of the stamp concept, and obsessive landscape creators, we know a thing or two about stamps. Check out our Stamp Packs for a range of landscapes that work with Unity, our tools, and any other tool that supports the stamp concept.
Game Ready Levels
If you have our tools, and would like some optimised levels to build your game around or learn from, then check out our Game Ready Levels.
Micro Biomes
Micro Biomes are small biomes that are designed to be mixed and matched to create more interesting environments with Gaia Pro 2021 and GeNa Pro.
Procedural Spawner Packs
We take some of the best modular assets in the store and make it easy for you to use them in your scene with Gaia Pro and GeNa Pro and our Procedural Spawner Packs. Bring your artistic vision to life and procedurally create in minutes what would take weeks or months by hand!
Upgrade Policy:
Every year as we further develop our products we may charge an upgrade fee of 20-50% of the full purchase price for the next major release of our software. Our updates are done in sync with the yearly Unity release cycle i.e. 2020, 2021, 2022 etc.
You are not obliged to upgrade to newer versions of our products and your product will continue to work on the Unity release it was targeted at, however, old versions of our products will not be supported on new versions of Unity.
Upgrades support the team so that we can continue to support our products and you.
","fileSize":"273975497","id":274895856674,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_20.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_50.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_80.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_110.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_140.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_170.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_200.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_230.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_260.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_290.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_320.png"},{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Screenshots/Palm_plant_03_01_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01/Palm_plant_03_01.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2022-06-25T03:19:10Z","modelUpdatedTime":"2022-07-28T14:59:23Z","modelUrl":"https://models-cdn.yahaha.com/00225898/Palm_plant_03_01.obs.glb","name":"Palm_plant_03_01","originSource":"ASSET_STORE","packageId":"225898","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/989ae1d7-735e-40af-bcf3-582c0ff599b9.webp","name":"BEPR - Spawner Pack for \"Big Environment Pack Reforged\""},"polygonCount":2724,"publishedDate":null,"publisher":{"name":"Procedural Worlds"},"rigged":false,"slug":"palm_plant_03_01-274895856674","sourceUrl":"https://assetstore.unity.com/packages/slug/225898?aid=1011loDfK","stats":{"viewCount":1},"tags":["BEPR - Spawner Pack for \"Big Environment Pack Reforged\""],"unityVersions":["2020.3.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9,"name":"Nature & Plants","slug":"nature-plants"}],"colors":["black","cyan","gray","green"],"description":"This package is a sequence of 'Realistic Tree Pack Vol.1'.Package contains 12 highly realistic tree with unity terrain painting feature that are adjustable in any kind of natural environment.\nFollow the development thread for more info and possible new resources/updates:
\nDevelopment Thread
Paid upgrade available - 25$
\nRocky Hills Environment - Mega Pack
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
Compatibility
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
• Main pipeline
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
• CTI shaders
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
\n• Unique cliff meshes with 4 LOD levels
\n• Modular boulders with 4 LOD levels
\n• 346 prefabs total (optimized meshes, merge prefabs and more)
\n• 355 models
\n• A variety of ground tiles for summer, fall, and winter
\n• Unique wood texture tiles
\n• Unique 4k tree bark texture with roots
\n• 16 particles
\n• 1 shader for snow cover
\n• Mesh and ground splats including snow
\n• Summer, fall and winter seasons for all assets
\n• 46 trees and 63 bushes
\n• High-quality grass models with variations and wind including \"terrain versions\"
\n• All trees and plants have realistic wind
\n• 7 Example scenes with 4 terrains, one big terrain map
• Updates V 2.1
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019
\n• Fixed stick pile models and dead stump, extra poly added
\n• Added 2 golden fall texture versions of the beech leaves
\n• 22 golden version of the beech trees and bushes added
\n• Removed the custom moss shader as it wasn't working for Unity 2019
\n• Minor texture changes and small improvements
Polycount and texture specifications:
• Total triangle count of a prefab (all LODS)
\n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
Cliffs and rocks:
- BoulderRHE: 922 triangles
\n- CaveRHE: 1145 triangles
\n- GenericCliffARHE: 4158 triangles
\n- GenericCliffBRHE: 2814 triangles
\n- GenericCliffCRHE: 4756 triangles
\n- GenericCliffDTopRHE: 2912 triangles
\n- ModularCliffARHE: 8212 triangles
\n- ModularCliffBRHE: 7348 triangles
\n- ModularCliffCRHE: 11084 triangles
\n- ModularCliffERHE: 2772 triangles
\n- LowRockMediumRHE: 1817 triangles
\n- RockDetails All: 490 triangles
\n- RockMediumBRHE: 1804 triangles
\n- RockMediumCRHE: 702 triangles
\n- IrregularStones All: 6170 triangles
Props:
- GenericTree_TrukRoots: 10314 triangles
\n- GroundSplatBRHE01: 4969 triangles
\n- GroundSplatBRHE02: 4250 triangles
\n- GroundSplatBRHE03: 7407 triangles
Vegetation
- BeecthTree01Summer: 8278 triangles
\n- BeecthTree02Summer: 27067 triangles
\n- BeecthTreeOldSummer: 44180 triangles
\n- GenericTreeSummer01: 23106 triangles
\n- BeechBushDSummer: 7703 triangles
\n- GenericBushASummer: 988 triangles
\n- GrassASummer01: 180 triangles
\n- FlowersA_Summer: 60 triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps)
\n(Number of textures counting only the albedo for each material):
\n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats
\n- 2k Textures: 56 Including ground tiles and smaller atlases
\n- 4k Textures: 13 Including large atlases, props and trees
General Information
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!!
\n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall!
\n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
Setup Instructions
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine.
\n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones.
\n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For additional assets also consider visiting:
\nRocky Hills Environment - Light Pack (FREE)
\nRocky Hills Ground Textures - With Vegetation
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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Have a good one!