Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
The top part and wings are separate objects so you can rotate and animate it
This model is best for use in games and other VR/AR, real-time applications.
It was built with attention to detail and realistic proportions with the correct geometry. We have also made every effort to ensure that the textures are as detailed as possible and made with the greatest care.
Technical details:
- 2048 x 2048 Diffuse and AO textures
- 860 Triangles
- 415 Polygons
- 647 Vertices
- Model is built with three meshes.
- Model completely unwrapped.
- Model is fully textured with all materials applied.
- Pivot points are centered to suit the animation process.
- Model scaled to approximate real-world size (centimeters).
- All nodes, materials, and textures are appropriately named.
Crystal_1...........................88 polygon.\n.......................................46 vertices.
\n\nCrystal_2...........................124 polygon.\n.......................................64 vertices.
\n\nCrystal_3...........................108 polygon.\n.......................................56 vertices.
\n\nCrystal_4...........................124 polygon.\n.......................................64 vertices.
\n\nCrystal_5...........................112 polygon.\n.......................................58 vertices.
\n\nCrystal_6...........................100 polygon.\n.......................................52 vertices.
\n\nCrystal_7...........................90 polygon.\n.......................................47 vertices.
\n\nCrystal_8...........................102 polygon.\n.......................................53 vertices.
\n\nCrystal_9...........................2000 polygon.\n.......................................1036 vertices.
\n\nCrystal_10...........................894 polygon.\n.......................................465 vertices.
\n\n2048 * 2048 texture.
\n\nobj,fbx,blend format model.
\n\nuv map:\nCrystal_Base_Color\nCrystal_Glossiness\nCrystal_AO\nCrystal_Normal\nCrystal_Specular\nCrystal_Emissive
\n\ngame ready.
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You can use these props into your game projects quickly!
It is suited for Hyper Casual Games.(Low-poly models)
","id":274902814881,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_20.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_50.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_80.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_110.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_140.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_170.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_200.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_230.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_260.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_290.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_320.webp"},{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Screenshots/Waterstand_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/229172/Waterstand/Waterstand.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-20T03:39:00Z","modelUpdatedTime":"2022-08-16T07:24:15Z","modelUrl":"https://models-cdn.yahaha.com/229172/Waterstand.obs.glb","name":"Waterstand","originSource":"ASSET_STORE","packageId":"229172","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/6ae0f2f1-e03b-4bde-b06e-ed3be2f5a7c0.webp","name":"Cute Bathroom Set"},"polygonCount":2074,"publishedDate":"2022-08-16T07:24:13Z","publisher":{"id":"68879","name":"Kana-Beru","url":"https://sketchfab.com/Kana-Beru"},"rigged":false,"slug":"waterstand-274902814881","sourceUrl":"https://assetstore.unity.com/packages/slug/229172?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":5,"name":"Art & History","slug":"art-history"}],"colors":["black","cyan","gray","red","brown"],"description":"A stylized model pack about medieval, this pack contains characters, environment, props, trees, weapons, and modular castle interior.Follow the development thread for more info and possible new resources/updates:
\nDevelopment Thread
Paid upgrade available - 25$
\nRocky Hills Environment - Mega Pack
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
Compatibility
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
• Main pipeline
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
• CTI shaders
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
\n• Unique cliff meshes with 4 LOD levels
\n• Modular boulders with 4 LOD levels
\n• 346 prefabs total (optimized meshes, merge prefabs and more)
\n• 355 models
\n• A variety of ground tiles for summer, fall, and winter
\n• Unique wood texture tiles
\n• Unique 4k tree bark texture with roots
\n• 16 particles
\n• 1 shader for snow cover
\n• Mesh and ground splats including snow
\n• Summer, fall and winter seasons for all assets
\n• 46 trees and 63 bushes
\n• High-quality grass models with variations and wind including \"terrain versions\"
\n• All trees and plants have realistic wind
\n• 7 Example scenes with 4 terrains, one big terrain map
• Updates V 2.1
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019
\n• Fixed stick pile models and dead stump, extra poly added
\n• Added 2 golden fall texture versions of the beech leaves
\n• 22 golden version of the beech trees and bushes added
\n• Removed the custom moss shader as it wasn't working for Unity 2019
\n• Minor texture changes and small improvements
Polycount and texture specifications:
• Total triangle count of a prefab (all LODS)
\n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
Cliffs and rocks:
- BoulderRHE: 922 triangles
\n- CaveRHE: 1145 triangles
\n- GenericCliffARHE: 4158 triangles
\n- GenericCliffBRHE: 2814 triangles
\n- GenericCliffCRHE: 4756 triangles
\n- GenericCliffDTopRHE: 2912 triangles
\n- ModularCliffARHE: 8212 triangles
\n- ModularCliffBRHE: 7348 triangles
\n- ModularCliffCRHE: 11084 triangles
\n- ModularCliffERHE: 2772 triangles
\n- LowRockMediumRHE: 1817 triangles
\n- RockDetails All: 490 triangles
\n- RockMediumBRHE: 1804 triangles
\n- RockMediumCRHE: 702 triangles
\n- IrregularStones All: 6170 triangles
Props:
- GenericTree_TrukRoots: 10314 triangles
\n- GroundSplatBRHE01: 4969 triangles
\n- GroundSplatBRHE02: 4250 triangles
\n- GroundSplatBRHE03: 7407 triangles
Vegetation
- BeecthTree01Summer: 8278 triangles
\n- BeecthTree02Summer: 27067 triangles
\n- BeecthTreeOldSummer: 44180 triangles
\n- GenericTreeSummer01: 23106 triangles
\n- BeechBushDSummer: 7703 triangles
\n- GenericBushASummer: 988 triangles
\n- GrassASummer01: 180 triangles
\n- FlowersA_Summer: 60 triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps)
\n(Number of textures counting only the albedo for each material):
\n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats
\n- 2k Textures: 56 Including ground tiles and smaller atlases
\n- 4k Textures: 13 Including large atlases, props and trees
General Information
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!!
\n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall!
\n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
Setup Instructions
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine.
\n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones.
\n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For additional assets also consider visiting:
\nRocky Hills Environment - Light Pack (FREE)
\nRocky Hills Ground Textures - With Vegetation
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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\n\nMaps Included:\n-Roughness Map\n-Normal Map\n-Texture Map\n-Height Map\n-Metallic Map\n-AO Map\n-Emissive Map\n-Opacity Map
\n\n--All maps has two size options: 2048x2048 and 4096x4096.\n--OBJ and FBX - High and Low Poly Versions.\n--No nGons
\n\nPS.: Any difficult or problem with the model, feel free to contact me :)
\n\nMore character accessories - feel free to check my profile.\nAlso, more models coming in future.
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Regular Price $26!
Here you can find a lot of classic evil architecture constructor elements and pregathered example scene (exterior only).
Triangles counts:
Chain1 - 9216 triangles
Chain2 - 4176 triangles
Cyl1 - 28 triangles
Cyl2 - 28 triangles
DarkArchElements_A1 - 580 triangles
DarkArchElements_A2 - 248 triangles
DarkArchElements_A3 - 264 triangles
DarkArchElements_A4 - 288 triangles
DarkArchElements_A5 - 492 triangles
DarkArchElements_A6 - 428 triangles
DarkArchElements_C1 - 288 triangles
DarkArchElements_C2 - 704 triangles
DarkArchElements_C3 - 1104 triangles
DarkArchElements_C4 - 904 triangles
DarkArchElements_C5 - 504 triangles
DarkArchElements_C6 - 28 triangles
DarkArchElements_C7 - 432 triangles
DarkArchElements_C8 - 1104 triangles
DarkArchElements_C9 - 520 triangles
DarkArchElements_CD1 - 424 triangles
DarkArchElements_CD10 - 60 triangles
DarkArchElements_CD2 - 872 triangles
DarkArchElements_CD3 - 688 triangles
DarkArchElements_CD4 - 168 triangles
DarkArchElements_CD5 - 756 triangles
DarkArchElements_CD6 - 456 triangles
DarkArchElements_CD7 - 680 triangles
DarkArchElements_CD7 1 - 168 triangles
DarkArchElements_CD8 - 612 triangles
DarkArchElements_CD9 - 480 triangles
DarkArchElements_Dt1 - 244 triangles
DarkArchElements_Dt10 - 160 triangles
DarkArchElements_Dt11 - 436 triangles
DarkArchElements_Dt12 - 106 triangles
DarkArchElements_Dt13 - 358 triangles
DarkArchElements_Dt14 - 226 triangles
DarkArchElements_Dt15 - 102 triangles
DarkArchElements_Dt16 - 216 triangles
DarkArchElements_Dt17 - 56 triangles
DarkArchElements_Dt18 - 84 triangles
DarkArchElements_Dt18 1 - 102 triangles
DarkArchElements_Dt19 - 40 triangles
DarkArchElements_Dt2 - 244 triangles
DarkArchElements_Dt20 - 40 triangles
DarkArchElements_Dt21 - 240 triangles
DarkArchElements_Dt22 - 100 triangles
DarkArchElements_Dt23 - 148 triangles
DarkArchElements_Dt24 - 436 triangles
DarkArchElements_Dt25 - 264 triangles
DarkArchElements_Dt3 - 348 triangles
DarkArchElements_Dt4 - 318 triangles
DarkArchElements_Dt5 - 72 triangles
DarkArchElements_Dt6 - 928 triangles
DarkArchElements_Dt7 - 40 triangles
DarkArchElements_Dt8 - 116 triangles
DarkArchElements_Dt9 - 48 triangles
DarkArchElements_F1 - 192 triangles
DarkArchElements_F10 - 706 triangles
DarkArchElements_F2 - 172 triangles
DarkArchElements_F3 - 268 triangles
DarkArchElements_F4 - 176 triangles
DarkArchElements_F5 - 1048 triangles
DarkArchElements_F6 - 472 triangles
DarkArchElements_F7 - 482 triangles
DarkArchElements_F8 - 566 triangles
DarkArchElements_F9 - 540 triangles
DarkArchElements_FW1 - 298 triangles
DarkArchElements_FW2 - 286 triangles
DarkArchElements_Gath_1 - 1212 triangles
DarkArchElements_Gath_10 - 968 triangles
DarkArchElements_Gath_11 - 3256 triangles
DarkArchElements_Gath_12 - 840 triangles
DarkArchElements_Gath_2 - 2660 triangles
DarkArchElements_Gath_3 - 816 triangles
DarkArchElements_Gath_4 - 1227 triangles
DarkArchElements_Gath_5 - 5900 triangles
DarkArchElements_Gath_6 - 4352 triangles
DarkArchElements_Gath_7 - 4220 triangles
DarkArchElements_Gath_8 - 5000 triangles
DarkArchElements_Gath_9 - 2308 triangles
DarkArchElements_Gath_C1 - 4416 triangles
DarkArchElements_Gath_C10 - 2340 triangles
DarkArchElements_Gath_C2 - 1664 triangles
DarkArchElements_Gath_C3 - 392 triangles
DarkArchElements_Gath_C4 - 2628 triangles
DarkArchElements_Gath_C5 - 712 triangles
DarkArchElements_Gath_C6 - 1534 triangles
DarkArchElements_Gath_C7 - 1784 triangles
DarkArchElements_Gath_C8 - 4700 triangles
DarkArchElements_Gath_C9 - 5804 triangles
DarkArchElements_K1 - 152 triangles
DarkArchElements_K10 - 52 triangles
DarkArchElements_K12 - 24 triangles
DarkArchElements_K13 - 128 triangles
DarkArchElements_K14 - 24 triangles
DarkArchElements_K2 - 324 triangles
DarkArchElements_K22 - 426 triangles
DarkArchElements_K3 - 296 triangles
DarkArchElements_K4 - 224 triangles
DarkArchElements_K44 - 202 triangles
DarkArchElements_K5 - 284 triangles
DarkArchElements_K6 - 28 triangles
DarkArchElements_K7 - 128 triangles
DarkArchElements_K8 - 128 triangles
DarkArchElements_K9 - 84 triangles
DarkArchElements_Pl1 - 60 triangles
DarkArchElements_Pl10 - 92 triangles
DarkArchElements_Pl11 - 304 triangles
DarkArchElements_Pl12 - 40 triangles
DarkArchElements_Pl13 - 112 triangles
DarkArchElements_Pl14 - 16 triangles
DarkArchElements_Pl15 - 120 triangles
DarkArchElements_Pl2 - 1092 triangles
DarkArchElements_Pl3 - 262 triangles
DarkArchElements_Pl4 - 20 triangles
DarkArchElements_Pl5 - 84 triangles
DarkArchElements_Pl6 - 40 triangles
DarkArchElements_Pl7 - 346 triangles
DarkArchElements_Pl8 - 176 triangles
DarkArchElements_Pl9 - 80 triangles
Fastening - 97 triangles
Flag_1 - 296 triangles
Flag_2 - 296 triangles
Flag_3 - 296 triangles
Flag_4 - 296 triangles
Ring - 256 triangles
Torch_1 - 710 triangles
Torch_2 - 2254 triangles
Torch_3 - 1914 triangles
26
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\n\nMarble, Gold, polished marble, and Stone 4K PBR texture maps included
PBR Metallic Roughness Texture Sets include the following maps: BaseColor, Height, Metallic, Normal, and Roughness.
The low poly model consists of 22400 verts and 22400 polygons
If you're interested in this statue model you may also like this collection for a huge discount
https://www.cgtrader.com/3d-model-collections/ancient-statues-and-busts-variety-collection-2
\n\nThx, and have a nice day! :D
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The following meshes are included: building, door, shop window, canopy, fire escape stairs and a street light.
The constructive elements (meshes) can be replaced according to your designs.
Included Albedo, Normal, Mask and Emissive maps in PNG and Targa formats.
Exterior only!
Contact email: info@dexsoft-games.com
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