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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
All the overpasses, freeway signs, billboards and traffic signs you need to create congested highways, busy streets or the foundation for any roadway network. Use the interchange, various ramps, loops, semi-directs and much more!
Modeled and textured by Mihailo Radosevic, with cover art by Alex Shyp.
â—¼ A MESSAGE FROM KITBASH3D â—¼
Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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â—¼ KEY FEATURES â—¼
-338 Assets
\n-400 Meshes
\n-14 PBR Materials
\n-46 Textures
\n-4096x4096 Texture Maps
\n-1.3m Polys
\n\n
â—¼ COMPATIBILITY â—¼
\n- Works in Unity 2019.3.13 and above.
\n- HDRP/Built-In versions are freely upgradeable to Unity customers.
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â—¼ FOLLOW US FOR THE LATEST NEWS FROM KITBASH3D! â—¼
\n\n\n\n\nWEBSITE | FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | REDDIT | DISCORD
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â—¼ NEED SUPPORT? â—¼
3D asset pack of flight instruments used in the Imperial Japanese aircrafts cockpit during World War Two
\n\n3D MODEL GENERAL INFO -The models are created based on blueprints, photos and historical documentation. They were created with precision in details to be faithful digital reproductions of the originals. The objects have been modeled in Lightwave and finished and texturized in 3DCoat. Each object is made of 4 and 3 sides polygons
\n\nEach element (knobs and needles) is separated to let you easily setup them for animations or videogames
\n\nColor, specular, roughness, metallic and normal map 2K PBR textures included
\n\nThe transparency for the glass is stored in the alpha channel of each color map
\n\nFor any difficult or question I am always available to give you assistance.
\n\nI would be very grateful if any of my models could help you to do a great job.
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This pack contains a modular scifi station that can be used to create a corporate, mining or trader space station. It can be used in space games. The modules can be combined, moved, rotated and scaled to create various space stations of any size.
The model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
The following textures are included:
Depending on your game engine/3D application you may need to rescale the models.