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Five Shirtless Zombies Pack
Game Ready. PBR materials, 2k textures.
Maya 2018 Rig file included. Exported Fbx files included.
Unreal Project, and Unity packages included.
Unity Package:
Mecanim ready.
3 Body Materials for each zombie.(2 bloody and 1 burned)
10 Clothes Materials (5 bloody and 5 burned)
PBR materials with 2k textures.
Each model has two variants of the mesh, one simpler, with one mesh geometry and a variant with detachable body parts, to be used with Dismemberment systems of your choice, or to just hide/show them.
Open Mouth and Angry Blend Shapes.
One Mesh variants have 3 LOD levels:
LOD0 - about 7100 verts
LOD1 - about 3500 verts
LOD2 - about 2000 verts
Prefabs with Customization Scripts(Works In Editor)
Instantiate scripts to create them customized on the fly.
All models are skinned, including the jaw and the eyes
The Pack has NO ANIMATIONS included, you must use Mecanim compatible animations to live them up.
You can see tests using some Mecanim animations available in the Asset Store in the video bellow.
Unreal 4.19 project:
Scaled and rigged to Epic Skeleton.
3 Body Materials for each zombie.(2 bloody and 1 burned)
10 Clothes Materials (5 bloody and 5 burned)
PBR materials with 2k textures.
Two variants of each mesh, One Mesh and a variant with Body Parts separated for dismembering.
Open Mouth and Angry Morph Targets.
One Mesh variants have 3 LOD levels:
LOD0 - about 7100 verts
LOD1 - about 3500 verts
LOD2 - about 2000 verts
Sample BPs based on the Epic Third Person Example.
Variables in the BP's to control Morph Targets and Body/Cloth material customization.
Simple dismemberment on Right Click in the Body parts BP's.