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\n\n3D previews: sketchfab.com\n
\n\n\nA highly detailed pack of 9 military sandbags based on real photogrammetric data.\n
\n\n\nAll meshes include LODs and collision. LOD 0 is between 8k and 13k triangles for most meshes.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and dirt masks are included. There is an additional material and texture for some of the damaged sandbags that has alpha in it to create some of the lose threads that break up the silhouette.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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The 9mm cartridge included features a 115GR Federal HST hollow point bullet and a nickle plated piece of brass.
The model includes a standard and a threaded barrel with removable thread protector, standard and suppressor height sights, an optic cut slide cover plate, extended mag and standard mag, and compensator.
The standard magazine has a 15 round capacity and the extended mag has a 20 round capacity.
4,096 x 4,096 texture maps are included for both Unreal Engine 4 and Unity 5, along with the Substance Painter workfile for the P226. 2,048 x 2,048 texture maps are included for both Unreal Engine 4 and Unity 5, along with the Substance Painter workfile for the Magazine and Ammo.
The RMR Mini Red Dot Sight ghost depicted in the preview images is for reference only and is not included.
Updated Sep 17, 2019