SK_CKG_skirt_wtihout_bones Variant

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Author name
Ida Faber
Source
Unity Asset Store
Polygon Count
81,156
Release Date
2023-02-10
License
Standard Unity Asset Store EULA
0
Cosmo Fox Girl / Sci-fi Kitsune
7 Assets

Package Overview

🔥 Cosmo Collection | Cosmo Fox

3D model of cute Cosmo Fox Girl / Sci-fi Kitsune. Rigged to Humanoid with additional bones, Apple blendshapes. Completely modular, body without clothes is included.


👑 Key Features

🌟 Low-poly

🌟 Fully Rigged

🌟 Modular

🌟 Apple Blendshapes

🌟 Easy Color Change



📋 Polycount | The Character does not have LOD system


Cosmo Fox Girl

🈯️ Faces 48368 ❎ Tris 82316 ✳️ Verts 46551



⚙️ Rig

This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. Additional bones: eye_l/r, breast_l/r, tail_01-06-, skirt_front_01-05_l/r, skirt_back_01-05_l/r, skirt_side_01-05_l/r, hair_ponytail_01-07


Character’s Rig has been tested with various animations, such as:

🌟 ALSv4

🌟 3rd person standard animations

🌟 Female Interactions Animations

🌟 Mocap Library

🌟 ARLS + Horse Animset

🌟 Succubus AnimSet

🌟 Valley of the Ancient

🌟 Close Combat: Swordsman

🌟 Lyra Starter Game



😡 Blendshapes

Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.



🔥 Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want.


🔰 Please note that:

Clothes can be taken off completely, and full-body is included.

Body texture has censored and uncensored (request) versions.

Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!



⚔️ Unity project

🌟 Supported version: 2021.3.18f1

🌟 Render pipelines: Built-in, URP, HDRP

🌟 Humanoid rig with eye bones, but no jaw bone.

🌟 For facial animations use Blendshapes.

🌟 Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.

🌟 Physics are not included.

🌟 AllPartsTogether.fbx file is included for customization.


⚔️ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

🌟 Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately.

Use the included Material Instances to change the colors easily.


⚔️ 4K Textures

🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 9 Texture sets - Body, Head, Top, Arms, Bot, Teeth, Hair, Eyes, Lashes

🌟 Textures are packed for better optimization



• • • 🎓FAQ


Q: Need help with the model, how to contact you?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. Expect an answer in 1-3 working days.


Q: Can I create an NFT with your model or sell it as a VRchat avatar?

A: No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.


Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.


Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. More info here: https://docs.google.com/document/d/1sHfxO4yG7s_dbQNY4qIOq3-SdJm89UHydDWTjspzmB8/edit?usp=sharing


Q: How do I get the full archives?

A: Request it through e-mail 📧 idafaber3d@gmail.com. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days.


Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I’m unavailable for any kind of commission.


Thank you ~