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Technical details
NO HDRP OR URP!
ONLY DEFAULT SHADER!
GIRL IN DRESS - LOD 0: faces: 49634, tris 76808, verts 53322
GIRL IN HOODIE - LOD 0: faces: 36618, tris 70095, verts 40481
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, skirt_back_l/r_01-03, skirt_side_r/l_01-03, skirt_front_l/r_01-03, cloak_back, acs_l/r_01-03, cloak_arm_l/r_01-03, hair_tail_l/r_01-05
Easy Animations retarget in Unity.Humanoid rig. IMPORTANT FOR GIRL IN DRESS!!! I included bones in the dress and cloak so after retargeting you can move these parts to avoid intersections.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES FOR FACE MOCAP (please watch the video!)
You can use this model for face mocap (live stream) and conversation animations.
FOR EYE MOVEMENT I included 2 bones in both eyes AND 4 blendshape for eyes - look up, down, right, left. You can choose whatever works best for you!
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
9 Texture sets - Body, Head, Dress, HoodieShorts, Shoes, Teeth, Hair Short, Hair Tails, Eyes, Lashes
These colors are included for clothes by default: red, green, blue, white. For eyes: gray, brown, purple, green, blue, red. For hair: red, black, white. You can change any color as well.
The model is completely modular, you can remove or add any part you want. See screenshots
The full body under the clothes is included, it's not a cutout! The nude version is censored!
Renders with a black background are made in Marmoset 4, renders in a winter scene are made in UE4.