Model is rigged and animated. Textures created in substance painter (Albedo, Normal and Metallic) all in 2048.
Skeleton body, armour set and weapon textures are separated (armour set use one texture for all pieces).
Total Vertices 11 701.
Axe Vertices: 554.
Shield Vertices: 1423.
Skeleton Body Without Armour Vertices: 4 466.
Animations:
- Idle (4 variants)
- Run (3 variants)
- Walk
- Attack (3 variants) + Ultimate attack animation
- Hit reaction (4 variants)
- Death (4 variants)
Modular Armour Pieces:
- Helmet
- Body and Shoulders
- Left Glove
- Right Glove
- Waist
- Left Boot
- Right Boot
All animations are separate fbx files.
All armour pieces are rigged and stored in separate fbx. Script for attaching armour pieces to skeleton included in Unity package.