Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\nall cars are prepared in 2 different prefab groups. Cars with customizable color materials and cars with unwrapped texture material.
\nYou can change all the colors for each part of every car included in color material folder and the other group with unwrapped texture material are using one single texture for optimal file size. The Texture has a 2048 x 2048 pixel resolution.\n
\nAll models are available in .fbx format in a separated folder.
\nall models can be opened with any 3d modelling aplications such as blender or 3d max studio.\n
\n Models are lowpoly and have between 600 to 1500 polys and 600 to 2500 vertex. Most cars have an average of 1000 to 1200 polys and the highest number belong to batmobile car with 1463 polys and 2452 vertex.\n
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Pamir.","downloadable":true,"embedUrl":"https://sketchfab.com/models/545610172c0042af94cbb0e18485fd29/embed","fileSize":1660116,"free":true,"id":274893794827,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/545610172c0042af94cbb0e18485fd29/images/bbc3c24e49824725994a897db77fd080.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/545610172c0042af94cbb0e18485fd29/images/6836609f829147619f8fe10ff167947e.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/545610172c0042af94cbb0e18485fd29/images/7fd5ef0f528f4974a32d2a8251c867ec.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/545610172c0042af94cbb0e18485fd29/images/668a3efc8f95460f980199b2bf07381a.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/545610172c0042af94cbb0e18485fd29/images/febb589204f349dda5a23a85a53b6191.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/545610172c0042af94cbb0e18485fd29/images/7fd5ef0f528f4974a32d2a8251c867ec.jpeg"}}},"license":{"name":"CC BY 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\nOur modular approach allows game creators to combine the models in novel ways to create unique and compelling game worlds.\n
\nThis pack includes a comprehensive set of base prefabs, as well as examples of re-usable assembled prefabs built from the base set.\n
\nThe poly count is low to medium and suitable for a wide range of platforms. Some models will not be appropriate for mobile platforms.\n
\nThis pack is VR ready (mesh based nails in the wood, etc.).\n
\nTextures are 2048x2048 PNG.\n
\nPBR materials (Unity Standard Shader). Please note: metallic and smoothness values are based on sliders, not maps.\n
\nThis pack is VR ready (mesh-based nails in the wood, etc.).\n
\nPackage contents\n
\n/Wooden Environment Set/Meshes
\n-----------------------
\n145 meshes (FBX files).
\nPLEASE DON'T USE THESE DIRECTLY IN YOUR SCENES.
\nUSE THE PREFABS INSTEAD.
\n
\n/Wooden Environment Set/Prefabs/Base
\n-----------------------
\n145 prefabs based on the base meshes, with optimized colliders and appropriate materials attached.
\nA set of modular objects and props from which more complex structures and scenes can be created.
\nFor example, you can build complex walkways from the parts available in the \"/Wooden Environment Set/Prefabs/Base/Platform\" folder.
\n
\n/Wooden Environment Set/Prefabs/Assembled Examples
\n-----------------------
\n41 complex prefabs built from the base modular prefabs.
\nIn this section, we've included examples of more complex structures created from the base building blocks.
\nSome of these structures are suitable for including in your project directly, but the main purpose of these prefabs is to serve as examples.
\n
\n/Wooden Environment Set/Materials
\n--------------------------
\nA set of materials shared by all prefabs.
\nSub-folders include bonus materials that can be used to create more texture variety.
\n
\n/Wooden Environment Set/Textures
\n--------------------------
\nA set of textures shared by all materials, and therefore shared by all prefabs.
\nSub-folders include bonus textures (already linked to the bonus materials) that can be used to create more texture variety.
\n
\n/Wooden Environment Set/Demo Scene
\n--------------------------
\nContains a simplified version of the demo scene from which the asset store screenshots were taken.
\nIn this version of the scene, external assets have been stripped out (Unity standard water, post processing stack, etc.).
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Textures:
\n\nGeometry:
\n\nObject:
\n\n