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A sequel that actually lives up to its predecessor. With newly imagined skyscrapers, expanded and enriched city blocks, a larger variety of towers and fresh sub-details like rad billboards and bold helipads, this kit will redefine your sci-fi worlds and empower all your designs of the future.
Designed by Jian Zhi, modeled by Jacek Smętek, and texturing by Alexey HrDesign, with cover art by Jan Urschel.
◼ A MESSAGE FROM KITBASH3D ◼
Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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◼ KEY FEATURES ◼
-39 Assets
\n-230 Meshes
\n-17 PBR Materials
\n-57 Textures
\n-4096x4096 Texture Maps
\n-2m Polys
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◼ COMPATIBILITY ◼
\n- Works in Unity 2019.3.13 and above.
\n- HDRP/Built-In versions are freely upgradeable to Unity customers.
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◼ FOLLOW US FOR THE LATEST NEWS FROM KITBASH3D! ◼
\n\n\n\n\nWEBSITE | FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | REDDIT | DISCORD
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◼ NEED SUPPORT? ◼
Overview
\n\nAll factions come with 10 cartoony low poly buildings, each with 3 upgrade levels, animations and 100+ building blocks that you can use to create your own buildings and scenes.
\n\nHuman Buildings
\n\nOrc Buildings
\n\nElven Buildings
\n\nUndead Buildings
\n\nAll characters are mecanim ready and mixamo compatible.
\n\nThe Human Alliance Characters
\n\nThe Orc Horde Characters
\n\nThe Elven Alliance Characters
\n\nThe Undead Horde
\n\nCharacters have no facial rig. Mouths do not open.
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This project includes everything pictured with all assets, maps, materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Kollab Artists.
Technical Details
Features:
20 Prefab Assets