Overview:
- This is a Low-poly, game ready Plastic Military Crate with five colours (Olive, Tan, Brown, Grey, Green)
- Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail.
- Files named using the Unreal Engine 4 Naming Convention.
- File uploaded as a packed .7z file.
Geometry:
- Package includes the Base Mesh and three LOD’s in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your Unreal Engine 4 projects content folder).
- 3DS Max Dimensions – L0.8m x W0.4m x H0.3m approximate to real world scale
- Pivot is centered to the base of the model and is set at X:0 Y:0 Z:0
Crate Closed
- LOD 0 – 5,552 Tris
- LOD 1 – 3,486 Tris
- LOD 2 – 2,420 Tris
- LOD 3 – 1,148 Tris
Crate Open
- LOD0 – 6,282 Tris
- LOD 1 – 4,062 Tris
- LOD 2 – 2,988 Tris
- LOD 3 – 1,716 Tris
Textures:
- Uses one set of PBR Textures at 2048x2048 in PNG format with Metalness workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.
Metalness
- Albedo (A)
- Ambient Occlusion (AO)
- Metalness (M)
- Normal (N)
- Roughness (R)
- Packed M/R/AO
- Packed R/M/AO
Final Notes:
- Additional Albedo textures without labels are included.
- Also included is the 3DS Max scene saved as 2013 version.
- A version with a separated lid is included
- .uasset file does not have materials applied to prevent conflict with your UE4 project pipeline.
- Preview Images are rendered in real time in Marmoset Toolbag 3.
- LOD’s are manually created instead of automatically generated.
- Collision mesh is UE4 Simple Box Collision.
If you have any questions, please feel free to contact me.