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A sequel that actually lives up to its predecessor. With newly imagined skyscrapers, expanded and enriched city blocks, a larger variety of towers and fresh sub-details like rad billboards and bold helipads, this kit will redefine your sci-fi worlds and empower all your designs of the future.
Designed by Jian Zhi, modeled by Jacek Smętek, and texturing by Alexey HrDesign, with cover art by Jan Urschel.
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Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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◼ KEY FEATURES ◼
-39 Assets
\n-230 Meshes
\n-17 PBR Materials
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\n- Works in Unity 2019.3.13 and above.
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A Hachiman shrine (八幡神社) is a Shinto shrine dedicated to the kami Hachiman. It is the second most numerous type of Shinto shrine after those dedicated to Inari Ōkami. You can find this kind of shrines all over Japan, from small villages to large cities.
With this pack, you can build as huge or as small Hachiman shrines as you want. Every shrine piece is modular so nothing is prebuilt apart from the example scene. This means you can build any kind of shrine you want, ranging from small to large. The pack comes with various material variations, so you can utilize these all assets in clean, mossy, and snowy scenarios!
These models themselves are optimized to be used in various situations, ranging from visualization and animations to video games. By utilizing weighted normals, realistic models are achieved with low polygon counts, and high-resolution normal map is not required for smooth edges.
The pack does not come with a skybox
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With this pack, you can build as huge or as small Hachiman shrines as you want. Every shrine piece is modular so nothing is prebuilt apart from the example scene. This means you can build any kind of shrine you want, ranging from small to large. The pack comes with various material variations, so you can utilize these all assets in clean, mossy, and snowy scenarios!
These models themselves are optimized to be used in various situations, ranging from visualization and animations to video games. By utilizing weighted normals, realistic models are achieved with low polygon counts, and high-resolution normal map is not required for smooth edges.
The pack does not come with a skybox
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You can use these building to fill your backgound in urban scenes.
Every building has night textures thus it would be realistic at night time.
Polycount and textures size see in Technical details
","fileSize":"1206460675","id":274896168040,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_20.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_50.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_80.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_110.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_140.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_170.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_200.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_230.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_260.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_290.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_320.png"},{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Screenshots/Building_232_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00228009/Building_232/Building_232.png"}}},"license":{"name":"Standard 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Environment Package is a good urban package with lots of urban building and many props.Models are very low poly and good enough for mobile device.Models are made with only 5 texture.\n\nOne day and one night example scenes are added.","id":274903150396,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_20.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_50.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_80.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_110.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_140.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_170.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_200.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_230.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_260.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_290.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_320.webp"},{"href":"https://models-cdn.yahaha.com/91649/night b3/Screenshots/night b3_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/91649/night b3/night b3.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-27T08:14:07Z","modelUpdatedTime":"2022-09-01T22:55:27Z","modelUrl":"https://models-cdn.yahaha.com/91649/night b3.obs.glb","name":"night b3","originSource":"ASSET_STORE","packageId":"91649","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/b50d5b9a-4f63-49b3-a98c-c25fd428d572.webp","name":"CITY ENVIRONMENT 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EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-27T08:10:34Z","modelUpdatedTime":"2022-09-01T22:55:27Z","modelUrl":"https://models-cdn.yahaha.com/91649/day b3.obs.glb","name":"day b3","originSource":"ASSET_STORE","packageId":"91649","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/b50d5b9a-4f63-49b3-a98c-c25fd428d572.webp","name":"CITY ENVIRONMENT PACKAGE"},"polygonCount":379,"publishedDate":"2017-06-19T22:53:21Z","publisher":{"id":"9073","name":"PolyFix","url":"https://www.facebook.com/pages/PolyFix/1479681312287458"},"rigged":false,"slug":"day_b3-274903159932","sourceUrl":"https://assetstore.unity.com/packages/slug/91649?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":1,"name":"Architecture","slug":"architecture"}],"colors":["cyan","black","gray","blue","green","orange"],"description":"\"Modern City Environment\" has been designed to create a realistic modern city with low poly game objects.\nThe cemetery needs to be collected
Padding on 4k texture - 16px
Number of Materials: 18
Number of Meshes: 94
Textures (Tga-4k-8bit) : Albedo, Emissive, Normal, SpecularSmoothness
Example of naming: (T_Wall_1_Normal)
Сollider - mesh collider
Models have 7 color schemes and 6 emissive variants
Many assembly options
Everything is made by my fantasy, each stone was sculpted by hand
SM_Main_Door_1 - 3233 polygon
SM_Main_Door_2 - 2657 polygon
SM_Main_Door_3 - 2206 polygon
SM_Main_Door_4 - 1630 polygon
SM_Main_Door_5 - 4179 polygon (with door mechanism on pivot)
SM_Main_Door_6 - 3603 polygon (with door mechanism on pivot)
SM_Main_Door_7 - 3152 polygon (with door mechanism on pivot)
SM_Main_Door_8 - 2576 polygon (with door mechanism on pivot)
SM_Main_Door_Mechanism_1 - 204 polygon
SM_Main_Door_Mechanism_2 - 128 polygon
SM_Main_Door_Mechanism_3 - 445 polygon
SM_Main_Door_Mechanism_4 - 128 polygon
SM_Main_Door_Mechanism_5 - 501 polygon
SM_Main_Door_Mechanism_6 - 80 polygon
SM_Main_Door_Mechanism_7(complete assembly without mechanism that is attached to the door on pivot) - 540 polygon
SM_Main_Gargoyle - 10611 polygon (with stand)
SM_Main_Gargoyle_2 - 9167 polygon (with stand, without wings)
SM_Main_Gargoyle_3 - 7859 polygon (with stand, without wings, without tail)
SM_Main_Gargoyle_Stand - 1277 polygon
SM_Main_Obelisk_1 - 1814 polygon
SM_Main_Obelisk_2 - 3091 polygon (with gargoyle stand)
SM_Main_Obelisk_3 - 12425 polygon (with stand, with gargoyle)
SM_Main_Obelisk_4 - 2354 polygon (with door mechanism)
SM_Main_Obelisk_5 - 3631 polygon (with door mechanism, with stand)
SM_Main_Obelisk_5 - 12965 polygon(with door mechanism, with stand, with gargoyle)
SM_Wall_1_1 - 2311 polygon (with stone window, with bas-relief)
SM_Wall_1_2 - 2627 polygon (with stone window, with crystal)
SM_Wall_1_3 - 2177 polygon (with stone window)
SM_Wall_1_4 - 1274 polygon (without stone window)
SM_Wall_1_1_Broken - 3594 (with stone window, with bas-relief)
SM_Wall_1_2_Broken - 3910 polygon (with stone window, with crystal)
SM_Wall_1_3_Broken - 3458 polygon (with stone window)
SM_Wall_1_4_Broken - 2584 polygon (without stone window)
SM_Stone_Window_1_1 - 1244 polygon
SM_Stone_Window_1_2 - 1523 polygon
SM_Stone_Window_1_3 - 1114 polygon
SM_Wall_2_1 - 2668 polygon(with stone window, with bas-relief)
SM_Wall_2_2 - 2756 polygon(with stone window, with crystal)
SM_Wall_2_3 - 2488 polygon(with stone window)
SM_Wall_2_4 - 1184 polygon
SM_Wall_2_1_Broken - 2726 polygon (two)
SM_Wall_2_2_Broken - 1326 polygon (one)
SM_Wall_2_3_Broken - 1400 polygon (one)
SM_Stone_Window_2_1 - 1197 polygon
SM_Stone_Window_2_2 - 1107 polygon
SM_Stone_Window_2_3 - 973 polygon
SM_Wall_3_1 - 1935 polygon (not damaged spears)
SM_Wall_3_2 - 2756 polygon (damaged spears)
SM_Wall_3_3 - 2488 polygon (without spears)
SM_Wall_3_1_Broken - 2358 polygon (with damaged spears)
SM_Wall_3_2_Broken - 1878 polygon (two, without spears)
SM_Wall_3_3_Broken - 926 polygon (one, without spears)
SM_Wall_3_4_Broken - 952 polygon (one, without spears)
SM_Wall_3_Broken_part_1 - 97 polugon (spear)
SM_Wall_3_Broken_part_2 - 138 polygon (spear)
SM_Wall_3_Broken_part_3 - 69 polygon (spear)
SM_Wall_3_Broken_part_4 - 116 polygon (spear)
SM_Wall_3_Broken_part_5 - 131 polygon (spear)
SM_Wall_3_Broken_part_6 - 166 polygon (spear)
SM_Wall_3_Broken_part_7 - 64 polygon (spear)
SM_Wall_3_Broken_part_8 - 74 polygon (spear)
SM_Obelisk_1_1 - 1610 polygon
SM_Obelisk_1_2 - 1402 polygon
SM_Obelisk_1_3 - 1469 polygon
SM_Obelisk_1_4 - 2014 polygon
SM_Obelisk_1_5 - 1303 polygon
SM_Obelisk_1_5 - 1052 polygon
SM_Obelisk_1_part_1 - 307 polygon
SM_Obelisk_1_part_2 - 99 polygon
SM_Obelisk_1_part_3 - 166 polygon
SM_Obelisk_1_part_4 - 711 polygon
SM_Obelisk_2_1 - 1738 polygon
SM_Obelisk_2_2 - 1296 polygon
SM_Obelisk_2_3 - 1523 polygon
SM_Obelisk_2_4 - 1392 polygon
SM_Obelisk_2_5 - 1068 polygon
SM_Obelisk_2_6 - 1668 polygon
SM_Obelisk_2_7 - 1226 polygon
SM_Obelisk_2_8 - 1453 polygon
SM_Obelisk_2_9 - 1322 polygon
SM_Obelisk_2_10 - 998 polygon
SM_Obelisk_2_part_1 - 670 polygon
SM_Obelisk_2_part_2 - 228 polygon
SM_Obelisk_2_part_3 - 455 polygon
SM_Obelisk_2_part_4 - 324 polygon
SM_Gate_1 - 3264 polugon
SM_Gate_2 - 2952 polygon
SM_Gate_3 - 2892 polygon
SM_Gate_4 - 4350 polygon
SM_Gate_5 - 224 polygon
SM_Lever_1 - 204 polygon
SM_Lever_2 - 247 polygon
SM_Lever_3 - 440 polygon
SM_Lever_4 - 327 polygon