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Grave PBR
\n\nGrave PBR
\n\nMayan Ruins is a realistic looking 3D environment kit with 50+ individual meshes.
\n\nYou can use it to build ancient Mayan or Aztec ruins for action and adventure games, or historical scenes.
\n\nSuitable for desktop devices (PC, console). The preview images and videos were rendered in realtime with Unity.
\n\nContents:
\n\nSupported Unity versions: 2018 and up.\nSupported shaders: Standard, URP-ready, HDRP-ready
\n\nDisclaimer: the package does not contain third-party assets such as characters, particle effects, music, and plants.
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\n\nIMPORTANT:
\n\nAlso contains demoscenes (only for Unity & Unreal Engine) as seen in the trailer and screenshots and a documentation to get you started!
\n\nFeatures:
\n\n3D Assets:
\n\nTextures:
\n\nFX: (compatible only with Unity & Unreal Engine)
\n\nTechnical details:
\n\nRelease notes:
\n\nCurrent Version:
\n\nDon't forget to back up your project before updating the package.
\n\nVersion 1.2:
\n\nVersion 1.1:
\n\nTo get a quality as faithful as possible to the original, we performed high resolution scans and then reduced the number of polygons to allow to be used in Unity. However, we also thought of making each sculpture, 5 levels of LOD for a greater lightening
\nIt is absolutely forbidden to miss this opportunity if you want to have a certain amount of reality within your applications!\nAlso, if it's not just what you're looking for realism, but want the true reality, try to consider the opportunity to buy \"RealSun Position\".
\nThe entire collection:Grave PBR
\n\nGrave PBR
\n\nThis pack will help you create a low poly style game level. Modular assets will allow you to customize the appearance of the characters and will also simplify work when creating a top-down level. Six fully rigged characters are ready to use with humanoid animations. Demo scenes included in the pack will serve as a good foundation for creating a unique fantasy game level.
","id":274902258438,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_20.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_50.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_80.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_110.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_140.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_170.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_200.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_230.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_260.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_290.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_320.webp"},{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Screenshots/Gravestone_04_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/150116/Gravestone_04/Gravestone_04.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-13T04:07:59Z","modelUpdatedTime":"2023-05-17T12:08:37Z","modelUrl":"https://models-cdn.yahaha.com/150116/Gravestone_04.obs.glb","name":"Gravestone_04","originSource":"ASSET_STORE","packageId":"150116","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/2b01440b-c67d-4606-ba50-1a61267747ab.webp","name":"Polygonal Fantasy Cemetery - Stylized Low Poly Art"},"polygonCount":136,"publishedDate":"2023-05-17T12:08:35Z","publisher":{"id":"22096","name":"Rorash Studio","url":"https://www.artstation.com/rorashstudio"},"rigged":false,"slug":"gravestone_04-274902258438","sourceUrl":"https://assetstore.unity.com/packages/slug/150116?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["cyan","black","gray"],"description":"Mixaill studio presents a good solution for your games, VR projects and simulators.
This package is perfect for creating horror games. There are Halloween-style elements: pumpkins, candles, scarecrows, potion jars, gargoyle statues, cats, bats, witch attributes, coffins, tombstones, skulls and more.
You can play a FREE DEMO before purchasing. Since the WebGL version is limited, the textures are different from the original and are highly compressed. It's also worth waiting a bit for the project to load on the web, that's fine.
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
-Medieval Cemetery - Full Pack
-Goblins -characters with animations
-Horror - modular interior and props
If you have any questions, write me: mixaill3d@gmail.com
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Padding on 4k texture - 16px
Number of Materials: 18
Number of Meshes: 94
Textures (Tga-4k-8bit) : Albedo, Emissive, Normal, SpecularSmoothness
Example of naming: (T_Wall_1_Normal)
Сollider - mesh collider
Models have 7 color schemes and 6 emissive variants
Many assembly options
Everything is made by my fantasy, each stone was sculpted by hand
SM_Main_Door_1 - 3233 polygon
SM_Main_Door_2 - 2657 polygon
SM_Main_Door_3 - 2206 polygon
SM_Main_Door_4 - 1630 polygon
SM_Main_Door_5 - 4179 polygon (with door mechanism on pivot)
SM_Main_Door_6 - 3603 polygon (with door mechanism on pivot)
SM_Main_Door_7 - 3152 polygon (with door mechanism on pivot)
SM_Main_Door_8 - 2576 polygon (with door mechanism on pivot)
SM_Main_Door_Mechanism_1 - 204 polygon
SM_Main_Door_Mechanism_2 - 128 polygon
SM_Main_Door_Mechanism_3 - 445 polygon
SM_Main_Door_Mechanism_4 - 128 polygon
SM_Main_Door_Mechanism_5 - 501 polygon
SM_Main_Door_Mechanism_6 - 80 polygon
SM_Main_Door_Mechanism_7(complete assembly without mechanism that is attached to the door on pivot) - 540 polygon
SM_Main_Gargoyle - 10611 polygon (with stand)
SM_Main_Gargoyle_2 - 9167 polygon (with stand, without wings)
SM_Main_Gargoyle_3 - 7859 polygon (with stand, without wings, without tail)
SM_Main_Gargoyle_Stand - 1277 polygon
SM_Main_Obelisk_1 - 1814 polygon
SM_Main_Obelisk_2 - 3091 polygon (with gargoyle stand)
SM_Main_Obelisk_3 - 12425 polygon (with stand, with gargoyle)
SM_Main_Obelisk_4 - 2354 polygon (with door mechanism)
SM_Main_Obelisk_5 - 3631 polygon (with door mechanism, with stand)
SM_Main_Obelisk_5 - 12965 polygon(with door mechanism, with stand, with gargoyle)
SM_Wall_1_1 - 2311 polygon (with stone window, with bas-relief)
SM_Wall_1_2 - 2627 polygon (with stone window, with crystal)
SM_Wall_1_3 - 2177 polygon (with stone window)
SM_Wall_1_4 - 1274 polygon (without stone window)
SM_Wall_1_1_Broken - 3594 (with stone window, with bas-relief)
SM_Wall_1_2_Broken - 3910 polygon (with stone window, with crystal)
SM_Wall_1_3_Broken - 3458 polygon (with stone window)
SM_Wall_1_4_Broken - 2584 polygon (without stone window)
SM_Stone_Window_1_1 - 1244 polygon
SM_Stone_Window_1_2 - 1523 polygon
SM_Stone_Window_1_3 - 1114 polygon
SM_Wall_2_1 - 2668 polygon(with stone window, with bas-relief)
SM_Wall_2_2 - 2756 polygon(with stone window, with crystal)
SM_Wall_2_3 - 2488 polygon(with stone window)
SM_Wall_2_4 - 1184 polygon
SM_Wall_2_1_Broken - 2726 polygon (two)
SM_Wall_2_2_Broken - 1326 polygon (one)
SM_Wall_2_3_Broken - 1400 polygon (one)
SM_Stone_Window_2_1 - 1197 polygon
SM_Stone_Window_2_2 - 1107 polygon
SM_Stone_Window_2_3 - 973 polygon
SM_Wall_3_1 - 1935 polygon (not damaged spears)
SM_Wall_3_2 - 2756 polygon (damaged spears)
SM_Wall_3_3 - 2488 polygon (without spears)
SM_Wall_3_1_Broken - 2358 polygon (with damaged spears)
SM_Wall_3_2_Broken - 1878 polygon (two, without spears)
SM_Wall_3_3_Broken - 926 polygon (one, without spears)
SM_Wall_3_4_Broken - 952 polygon (one, without spears)
SM_Wall_3_Broken_part_1 - 97 polugon (spear)
SM_Wall_3_Broken_part_2 - 138 polygon (spear)
SM_Wall_3_Broken_part_3 - 69 polygon (spear)
SM_Wall_3_Broken_part_4 - 116 polygon (spear)
SM_Wall_3_Broken_part_5 - 131 polygon (spear)
SM_Wall_3_Broken_part_6 - 166 polygon (spear)
SM_Wall_3_Broken_part_7 - 64 polygon (spear)
SM_Wall_3_Broken_part_8 - 74 polygon (spear)
SM_Obelisk_1_1 - 1610 polygon
SM_Obelisk_1_2 - 1402 polygon
SM_Obelisk_1_3 - 1469 polygon
SM_Obelisk_1_4 - 2014 polygon
SM_Obelisk_1_5 - 1303 polygon
SM_Obelisk_1_5 - 1052 polygon
SM_Obelisk_1_part_1 - 307 polygon
SM_Obelisk_1_part_2 - 99 polygon
SM_Obelisk_1_part_3 - 166 polygon
SM_Obelisk_1_part_4 - 711 polygon
SM_Obelisk_2_1 - 1738 polygon
SM_Obelisk_2_2 - 1296 polygon
SM_Obelisk_2_3 - 1523 polygon
SM_Obelisk_2_4 - 1392 polygon
SM_Obelisk_2_5 - 1068 polygon
SM_Obelisk_2_6 - 1668 polygon
SM_Obelisk_2_7 - 1226 polygon
SM_Obelisk_2_8 - 1453 polygon
SM_Obelisk_2_9 - 1322 polygon
SM_Obelisk_2_10 - 998 polygon
SM_Obelisk_2_part_1 - 670 polygon
SM_Obelisk_2_part_2 - 228 polygon
SM_Obelisk_2_part_3 - 455 polygon
SM_Obelisk_2_part_4 - 324 polygon
SM_Gate_1 - 3264 polugon
SM_Gate_2 - 2952 polygon
SM_Gate_3 - 2892 polygon
SM_Gate_4 - 4350 polygon
SM_Gate_5 - 224 polygon
SM_Lever_1 - 204 polygon
SM_Lever_2 - 247 polygon
SM_Lever_3 - 440 polygon
SM_Lever_4 - 327 polygon