Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\nIt is designed to add details and variety in different scenes. There are generally 3 categories of objects. Barricades, explosives and supplies.
\nIt can be used in various cases for example;\n
-First/Third person shooter maps
\n-Post apocalyptic Scenes
\n-Millitary environments
\n-battle royal maps
\n-urban settings
\n\nThe Textures (except the ones for very small objects) have a resolution of 2048x2048. Normal maps are included.
\nLevel of Detail objects are included. There are two LOD stages for the sandbags and one LOD stage for the other assets (except a few where there is no real benefit of an LOD object). The average polycount in tris for a regular object is 1200, for a LOD object 740.\nThe total amount of tris for all objects as regular is 41000
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\n-Post apocalyptic Scenes
\n-Millitary environments
\n-battle royal maps
\n-urban settings
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\n-Post apocalyptic Scenes
\n-Millitary environments
\n-battle royal maps
\n-urban settings
\n\nThe Textures (except the ones for very small objects) have a resolution of 2048x2048. Normal maps are included.
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-First/Third person shooter maps
\n-Post apocalyptic Scenes
\n-Millitary environments
\n-battle royal maps
\n-urban settings
\n\nThe Textures (except the ones for very small objects) have a resolution of 2048x2048. Normal maps are included.
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\n-Post apocalyptic Scenes
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\n-urban settings
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\n-urban settings
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• part of the POLYQUEST series
• highly optimized, modular & versatile assets
• each vertex was carefully placed by hand
• more than 50 different high-end models
• more than 35 example scenes included
• more than 170 detailed screenshots
• can achieve all sorts of different looks
• ready for low & high-end mobile devices
• ready for Oculus, GearVR, Vive, Daydream
• great for RPG, FPS & top down games
• great for 3D, 2D, 2.5D & isometric games
• great for cell shade, toon & illustrative look
• great for low poly, flat shaded and 8bit look
• can give realistic results when textured
• assets are carefully unwrapped by hand
• all assets come with 2 different UV sets
• all assets scale very well in every direction
• all assets react elegantly to light
• all lighting setups & materials are included
• a wide range of different lighting setups
• a wide variety of various environments
• works great for different game genres
• includes a 10 page tutorial document
Stylized Cliffs main contents:
• more than 50 different cliffs, arcades,
platforms, gravels, grounds, oceans,
vistas cut-out cards & “god ray” cards
• highly optimized assets running smoothly
even on low-end mobile devices
• more than a 45 different materials
texture simulating real-world surfaces
• 45 different example scenes with lighting
• all assets come in 3 different versions:
“standard”, “multimat” and “layered”
• all assets have their own prefabs
• includes 27 different cliffs
• 14 different gravel pieces
• 5 grounds & oceans
• 4 very versatile vista cut-out cards
• 2 god ray cards
• 1 custom vertical fog shader
• 10 different custom light flares
• 3 different textures
• 8 different “solid color” textures
• 7 different unity procedural skyboxes
• screenshot character not included
• pixelated camera shader not included
but can be downloaded freely
• includes a layout scene with all assets.
laid out in 2 different dispositions
• this individual pack can be seamlessly
complemented with other POLYQUEST
packs
First Volume of the \"POLYQUEST\" series,
a high quality, modular & versatile family
of high-end low poly assets. By combining
both high production value & presenting a
complete solution, \"POLYQUEST\" is simply
a must have toolkit for every production
involving any kind of stylized visuals.
Polyquest Worlds Full Pack main features:
• highly optimized, modular & versatile assets
• each vertex was carefully placed by hand
• more than 110 different high-end models
• more than 77 example scenes included
• more than 340 detailed screenshots
• compatible with \"POLYQUEST\" characters
• includes URP version
• can achieve all sorts of different looks
• ready for low & high-end mobile devices
• ready for Oculus, GearVR, Vive, Daydream
• great for RPG, FPS & top down games
• great for 3D, 2D, 2.5D & isometric games
• great for cell shade, toon & illustrative look
• great for low poly, flat shaded & 8bit look
• can give realistic results when textured
• assets are carefully unwrapped by hand
• all assets come with 2 different UV sets
• all assets scale very well in every direction
• all assets react elegantly to light
• all lighting setups & materials are included
• a wide range of different lighting setups
• a wide variety of various environments
• works great for different game genres
• includes a 10 page tutorial document
Polyquest Worlds Full Pack main contents:
• more than 110 different cliffs, rocks,
blocks, stones, bridges, arcades, monoliths,
platforms, gravels, grounds, oceans, vistas
cut-out cards & “god ray” cards
• highly optimized assets running smoothly
even on low-end mobile devices
• more than a 100 different materials
texture simulating real-world surfaces
• 87 different example scenes with lighting
• all assets come in 3 different versions:
“standard”, “multimat” and “layered”
• all assets have their own prefabs
• includes 27 different cliffs
• 25 different rocks
• 36 different stones
• 14 different gravel pieces
• 5 grounds & oceans
• 4 very versatile vista cut-out cards
• 2 god ray cards
• 1 custom vertical fog shader
• 10 different custom light flares
• 10 different textures
• 26 different “solid color” textures
• 13 different unity procedural skyboxes
• screenshot character not included.
• pixelated camera shader not included
but can be downloaded freely
• Includes a layout scene with all assets
laid out in 2 different dispositions
There are 27 shapes in this package
\n\n1/Poly count:
\n\nAbout 5000 to 7000 polys per shape
\n\n2/Texture:
\n\n4096x4096 (Color, Normal, Roughness, Ambient Occlusion, Emissive)
\n\n3/Format:
\n\nObj, Fbx 2015, 3ds, Dae
\n\n4/Product Features:
\n\nHigh-quality textures, including basic channels, are suitable for all projects (movies or games) and any software or render engines.
\n\nVery pleased if my product is useful for your work!
\n\nThank you for your interest!
\n\ntemple dungeon medieval architecture ruin wall entrance roman rome ancient coloseum building war gate stair ice frozen snow winter
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It can be used in various cases for example;
-First/Third person shooter maps
-Post apocalyptic Scenes
-Millitary environments
-battle royal maps
-urban settings
The Textures (except the ones for very small objects) have a resolution of 2048x2048. Normal maps are included.
Level of Detail objects are included. There are two LOD stages for the sandbags and one LOD stage for the other assets (except a few where there is no real benefit of an LOD object). The average polycount in tris for a regular object is 1200, for a LOD object 740. The total amount of tris for all objects as regular is 41000