Realistic 3d model of Spectrolab SX-16 Searchlight
Low poly
Real world scale
Units used: cm
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 1 object (Draw Call)
- The model has dimensions 37 x 60 x 50 cm (14.5 x 28.3 x 20 inch)
- The model contains
8 611 polys
17 004 tris
9 132 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular and Metalness workflows
Textures (*.TGA):
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Main 2048x2048:
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
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- Light rig/HDRI
- Photoshop and Substance Painter source files