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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Low-poly, gameready, rigged, animated. Handpainted textures. Suitable for fantasy games.
Asset works with build-in shader, but contains URP prefabs and materials!
Contains 20 custom animations.
Contains 2 blendshapes: for closed eyes and for opened jaw.
Cloth simulation set up for skirt and hood.
Rigged with Humanoid Rig, you can retarget any humanoid animation.
You can use dressed-up Drake, or Drake without clothes, also you can switch off Hood visibility.
You can customize the color of body (5), the color of clothes (5) and the eyecolor (5).
29 texture maps:
15 Handpainted Diffuse Maps
2 Normal Maps (optional)
2 Roughness Maps (optional)
10 Emission Maps
15 Materials for build-in shader and 15 Materials for URP:
5 for clothes
5 for body
5 for eyes
It is desirable to use shader with Cull off option for clothes materials (included in Asset, DrakeWarrior> Materials > TwoSidedShader.shader)
Polygon count:
Dressed Drake BaseMesh :
tris 19792
verts 10110
Drake BaseMesh:
tris 13908
verts 6976
*there is no stand in the asset, it was made only for render