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Set of characters and props for hyper casual army creation.
Can be used with all types of lighting and rendering pipelines.
Contains 62 unique prefab assets.
50 props prefabs
12 characters prefabs
Single 1024x1024 texture for all objects
Average polygon count per object is ~ 1500
Warning: Asset does not contain animation.
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Stylized magic forest with tall trees, emissive rocks , burned wood, brambles, magic seeds.
It contains:
- 6 mushrooms meshes
- 3 tree meshes with brambles, seed or roots.
- 5 rock mehses with brambles, seed or roots.
- 4 mushrrom skins with emissive.
- 4 tree skins with burned wood and burning wood.
- 5 rock skins , desert, black, gray, cracks, burning.
- brambles, seeds and roots with 3 skins and emisive.
- 5 terrain textures rocks styles.
- 1 grass ground
- 1 grass texture
Highly convinable. Perfect to create a forest with huge mushrooms for leprechauns, desert styles , burned forest, plataformers, battle royale, rpgs.
This pack contains 3 scifi dropships with modular weapons. Each one has a fully modeled mech hangar interior.
With this mega pack you save 25% compared to single purchasing the models.
-scifi dropship Valor
-transport capacity: 6 mechs / 1 level
-scifi dropship Icarus
-transport capacity: 16 mechs / 2 levels
-scifi dropship Acolyte
-transport capacity: 56 mechs / 7 levels
-detailed mech hangar interior
-modular weapons
-cannon, lasers and missile launchers
-2 missiles
-34 decals
-mech hangar bay doors can open
-landing gear can extend/retract
-5 different texture sets
-PSDs with intact layers are included
-PBR textures (metallic)
-Ready to use prefabs of all models are included
-Texture sizes are 4096 (dropship, hangar), 2048 (weapons, decals) and 1024 (missiles)
-Final tris count depends on how many weapons are used for the dropship
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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