UNITY EXAMPLE SCENE
It's a low poly model which is set for high customization and
Unity Humanoid animations so it can be easily used as a character with animations you want or you can use
MIXAMO to animate and import animations you want.
Model uses single texture to avoid excessive draw calls and 1 extra texture for glasses lense.
PSD set for an easy specific color change.
Texture is set in solid colors , resolution 256x256px.
Customization:
5 haircuts
5 hats
5 noses
6 glasses
4 mustache
6 beards
6 Lower Body Clothes
7 Upper Body Clothes
12 texture examples
5 blendShape emotions
3ds Studio max 2012 source files provided
Unity demonstration scene included.
Polycount in unity: